Thinking of a perk version of 3d spacial sense, not sure on details
I’m thinking of a perk-level version of 3d spacial sense for a character. In this campaign aerobatics, freefall, and space/hyperspace navigation don’t exist as a practical matter (20th century real world realistic to borderline realism; character doesn’t have wings and won’t ever go to space); Piloting exists but the party has a pilot so the character is “unofficially” prohibited from putting points in it. Which effectively wipes out the skill bonuses.
In terms of what it does do, the 3d-part bonuses is simply “always knows which way is up.” This actually does have an effect; perhaps not well known but in reality balancing in complete darkness or blindfolded should have a penalty of -8 to -10 in reality; presumably this perk would eliminate or greatly reduce that? (Which one, how much if it reduces?) In terms of the benefits carried over from Absolute Direction (retracing paths, can’t get lost) that’s not included.
Also thinking I’d be ‘nice’ to also allow memorizing the position, pattern and timing of a bunch of moving traps/obstacles in complete darkness with high accuracy - but only if you spend a couple seconds first with a light source in front of them looking right at them and observing them, then immediately make a run for them, without doing anything else in between. And after a few tens of seconds you’d lose that. I suppose this could remove penalties related to remembering exactly where they are under those specific circumstances, or greatly reduce them (to what?)
Thoughts? Reduced penalties, no penalties?