u/Calada2

Image 1 — MySims modding progress report
Image 2 — MySims modding progress report
Image 3 — MySims modding progress report
Image 4 — MySims modding progress report
Image 5 — MySims modding progress report
Image 6 — MySims modding progress report
▲ 365 r/MySims

MySims modding progress report

Hey Guys!

I previously posted some of my custom mods here, and I was feeling nostalgic so I decided to spend the weekend trying out some new ideas as well as polishing older ones. I figured I'd share my progress here just for fun ;)

Continuous Essence Drops

Get essences while doing an activity, previously my wine press (now nectar press :P) only dropped essences once you were done using it, similarly to how other activities work in mysims. But now it behaves more like the kingdom activities, where you're getting essences continuously while interacting with an object

Multiple Essence types on the same tree

I made a golden apple mod a while back, but it needed a way to be naturally obtained by the player. My idea was to have it very rarely appear on a normal red apple tree. Unfortunately each tree could only support a single essence. 

Now however, I spent some time reworking how trees grow their essences and I was able to mod in support for any combination of essences onto a single tree, we could even have a tree that grows every single essence in the game! The possibilities are great with this one

Porting models from Kingdom to MySims

Previously it was a wine bottle model in Kingdom that inspired me to make the wine press, however at the time I wasn't able to use a kingdom model in mysims without it not showing up or just crashing the game. 

After some tinkering this weekend I managed to make models work between games,  so now I can port any model from one game to the other. It's a great start as I do want to eventually add some kingdom exclusive essences into MySims.

Essence Studio

Probably the most exciting one. Ever wanted to add your own custom essence? Without writing any code? Now you can do it in a few minutes! 

While modding I realised knowing how to make new essences was one thing, but it was a very time consuming process, adding a single new essence to the game took hours, it required like 15 different files to be edited/created, so I made a small tool to streamline the process. 

With the essence studio you can drag and drop a model (doesn't need to be a win32 model from mysims, can be any obj), add some images for the paintjobs, and it outputs a folder filled with all the files you need to mod that new essence into your game. Essentially a tiny mod maker, if all you want are essences.

I tried it out with a Dragon Fruit essence, the model and the paintjobs I found online, non of them were in any format that MySims needs, and they were all converted without issue

While adding essences works well, obtaining them is a different thing. I'm not aware of a way to add these essences into the world without editing existing files, which is of course doable, but it's a lot more complicated do than a drag and drop solution.

Currently you'd need to add them to your inventory with the usual "get all essences" edits. 

So the tool definetelly needs some polish before it's ready for release, but it's already working pretty great! 

For now this is it, but I will probably continue on these when I get some inspiration and time.

Wine Press mod (thanks u/hungryforblt for the name change idea)

Golden Apple mod

u/Calada2 — 11 days ago