I Built an App That Makes You Solve a Puzzle Before You Can Doomscroll — Pause: Mindful Scrolling
After months of building during early mornings, my app Pause went live on the App Store this week. It's a screen time app that puts a small puzzle between you and your doomscrolling apps.
The build was the easy part. The business and distribution part of it I foresee being the hardest ones.
Monetization: 7-day free trial → then users either drop to a free ad-supported tier (one puzzle type, rewarded video before each puzzle) or subscribe ($9.99/mo or $75/yr). The theory: the ad friction on the free tier is itself a reason to upgrade, and it keeps free users generating revenue.
Pricing: I anchored annual first with a "Save 37%" badge. No idea yet if $75/yr is right for this category. Screen time apps range from free to $80+/yr and there's no consensus.
Pre-launch: I sold promo codes to a waitlist before launch — early believers got a year free via code redemption. Cost me nothing in cash terms and gave me a first cohort of real users who feel like founding members.
Distribution so far: organic only. Threads, LinkedIn for the build-in-public crowd, and Reddit this week. Holding paid ads until I have usage data worth optimizing against.
Open questions I'd genuinely love takes on:
- Is an ad-supported free tier a trap for a mindfulness-adjacent app? The irony isn't lost on me.
- Anyone found subscription pricing sweet spots for utility apps in the $5-10/mo range?
Happy to share numbers as they come in.
If you want to try the app, link in the comments.