Angevin Kingdom through console commands
Hello everyone, I have a question: Is there a way to trigger the Angevin Kingdom using console commands? I have the base game (no DLC) using extended timeline mod; i know, It should require a DLC but in the decision files I've found this "Force french Union debate":
force_french_union_debate = {
major = yes
potential = {
has_government_attribute = english_parliament
ai = no
normal_or_historical_nations = yes
was_never_end_game_tag_trigger = yes
NOT = { exists = GBR }
NOT = { tag = AVE }
has_country_flag = eng_took_ave_branch
has_not_enacted_parliament_action = { parliament_action = english_french_act_of_union }
}
provinces_to_highlight = {
OR = {
province_id = 237 # Oxfordshire
province_id = 234 # Wessex
province_id = 236 # London
province_id = 177 # Maine
province_id = 183 # Paris
province_id = 178 # Anjou
}
OR = {
NOT = { owned_by = ROOT }
NOT = { is_core = ROOT }
}
}
allow = {
adm_tech = 10
has_issue_unlocked_tooltip = {
issue = english_french_act_of_union
}
has_active_debate = no
is_free_or_tributary_trigger = yes
is_nomad = no
is_at_war = no
OR = {
AND = {
owns_core_province = 237 # Oxfordshire
owns_core_province = 234 # Wessex
owns_core_province = 236 # London
owns_core_province = 177 # Maine
owns_core_province = 183 # Paris
owns_core_province = 178 # Anjou
178 = { # Anjou
is_state = yes
}
}
AND = {
OR = {
FRA = { junior_union_with = ROOT }
FRA = { is_subject_of = ROOT }
}
FRA = { NOT = { num_of_cities = 40 } }
}
}
}
effect = {
start_debate = english_french_act_of_union
custom_tooltip = DEBATE_EFFECT_TT
tooltip = {
if = {
limit = {
FRA = {
exists = yes
ai = yes
is_subject_of = ROOT
NOT = { num_of_cities = 40 }
}
}
inherit = FRA
custom_tooltip = english_french_act_of_union_ct
}
change_tag = AVE
add_prestige = 25
}
}
ai_will_do = {
factor = 1
}
ai_importance = 200
do_not_integrate = FRA
}
}
Is there a way to trigger it with console commands? There's "Change tag=AVE" so i figured It could exist a way