u/CephalonAhmes

Amir’s Shockwave: Hotfix 43.5.4

Source

Fixes:

  • Fixed lighting in the Backroom causing various metallic items to appear significantly darker than before.
  • Fixed Yareli being unable to initiate Last Gasp if Merulina had died before Last Gasp was triggered.
  • Fixed Surge Eximus becoming braindead after being Silenced mid-sprint.
  • Fixed Tempera Amp Skin causing Operator Amps with an Alt-Fire to sometimes not respond to Alt-Fire inputs or the Fire Manual Trigger Weapons Continuously toggle.
  • Fixed DJ Shockwave's transmissions and radio broadcasts being a little too loud.
  • Fixed performance issues caused by Arthur's Exalted Blade and Quincy's Neutralizer in the special Fables & Frontiers mission.
  • Fixed performance issues related to Surge Eximus electricity attacks.
  • Fixed Daiku and Daiku Prime's animations being broken with certain bow skins equipped.
  • Fixed a script error when customizing loadouts.
  • Fixed a crash related to Baruuk's Elude.

For list of known issues that are on our radar, visit our dedicated thread: <https://forums.warframe.com/topic/1519687-known-issues-amirs-shockwave/>


^(This action was performed automatically, if you see any mistakes, please tag u/desmaraisp, he'll fix them.) ^(Here is my github.)

^(It seems like I did an oopsie and missed the post for Update 43 due to an issue reported by BonerElemental. So here's some patch notes for the patch notes bot: added a preprocessor to handle deeply nested lists which Reddit rejects and fixed a few issues with floating spaces sometimes breaking formatting. Sorry about that y'all.)

reddit.com
u/CephalonAhmes — 1 day ago

Amir’s Shockwave: Hotfix 43.5.3

Source

Changes:

  • Nightwave Radio now plays from the Nightwave console in the Backrooms if the Nora Night Volume slider is not set to zero.
  • Updated the description of Athodai Prime's unique trait Overdrive to specify it triggers on weakpoint kills (previously said headshot).
  • Ally Gemini Skin voice lines are now affected by the Enemy & Ally Combat Volume slider in the Advanced Sound Effects Mixer.
  • Improved handling of corrupt shader caches, which could result in crashing.

Surge Eximus Changes & Fixes:

  • Surge Eximus' electricity ability now has a maximum casting range of 50m.
  • Fixed additional cases of Surge Eximus units causing Clients to crash in Uranus Proxima and Deep Mines missions.
  • Fixed the Surge Eximus' electricity ability not being affected by Banshee's Silence.
  • Fixed the Surge Eximus' electricity ability dealing damage across two ticks instead of one.
    • The actual damage output from the electric shocks is unchanged.
  • Fixed Surge Eximus being able to target invisible players.

Top Fixes:

  • Fixed Tempera Amp Skin causing Drifter Amps with an Alt-Fire to sometimes not respond to Alt-Fire inputs or the Fire Manual Trigger Weapons Continuously toggle.
    • Also fixed misaligned VFX when firing.
    • Known Issue: This issue persists for Operators with the Tempera Amp Skin equipped. We recommend using a different Amp skin for the time being if you are affected.
  • Fixed Hildryn being able to stack Void Relic opening Ability Strength buffs if it was triggered while she was in Aegis Storm.
  • Fixed the Vectis (Prime) not having a fully reloaded magazine after exiting Incarnon Form.

Fixes:

  • Fixed being able to drag tints into a Signa's X and Y axis setting in the Appearance menu.
  • Fixed metallic elements in the Backrooms appearing black for systems with low graphics settings.
  • Fixed various minor decoration issues in Höllvandeim, including a poster not displaying properly, and Lettie's seat missing her lumbar support pillow.
  • Fixed being unable to place Dojo Decorations in the portal’s dissolve range of the Courtier's Bliss and Harbinger's Pass Dojo Rooms.
  • Fixed Kubrows and Kavats having a duplicate listing of their default fur pattern.
  • Fixed a crash when interacting with the KIM system.

For list of known issues that are on our radar, visit our dedicated thread: <https://forums.warframe.com/topic/1519687-known-issues-amirs-shockwave/>


^(This action was performed automatically, if you see any mistakes, please tag u/desmaraisp, he'll fix them.) ^(Here is my github.)

^(It seems like I did an oopsie and missed the post for Update 43 due to an issue reported by BonerElemental. So here's some patch notes for the patch notes bot: added a preprocessor to handle deeply nested lists which Reddit rejects and fixed a few issues with floating spaces sometimes breaking formatting. Sorry about that y'all.)

reddit.com
u/CephalonAhmes — 3 days ago
▲ 407 r/Warframe

Nora’s Mix: Time Tempests + Amir’s Shockwave Incoming

Source

ShockwaveLogo.png

Hey there, Dreamers,

Nora’s Mix: Time Tempests closes soon, Tenno! Nora’s Mix: Time Tempests ends on August 12th at 11 a.m. ET! As we’ve done in the past, Amir’s Shockwave begins on August 12th around 2:30 p.m. ET.

Like previous editions of Nightwave, we will include duplicate protection for rewards you have already unlocked. Matching Nora’s Mix: Time Tempests, Tenno can expect to be compensated with Amir’s Shockwave Creds instead of the previous unlocked reward.

Make sure to turn in your Nora’s Mix: Time Tempests Creds before the end date on August 12th at 2 p.m. ET. Any leftover Nora’s Mix: Time Tempests Creds can be sold as Credits afterwards.

Changes

We made the following updates to existing Nightwave Acts based on player feedback and to generally improve the overall experience to completing them.

  • The Hunt is On: Find 5 Syndicate Medallions.
    • Increased from 5 Syndicate Medallions to 10, and changed from Daily to Weekly
  • Zariman/Venus/EarthBounty Hunter: Complete x different Bounties on Zariman/Earth/Venus
    • No longer requires different Bounties.
    • Zariman Bounty Hunter: Changed from Weekly to Elite Weekly.
  • Now Boarding”: Complete 3 K-Drive races in Orb Vallis on Venus, or in Cabion Drift on Deimos.
    • Reduced required K-Drive races to complete from 3 to 1.
  • Eternal Guardian: Complete 2 Void Armageddon missions.
    • Progress counts Armageddon round completions now instead of mission completions, and changed from Weekly to Elite Weekly
  • High Ground: “Complete 3 Void Flood Missions.”
    • Progress counts for Ruptures Sealed rather than missions completed, and changed from Weekly to Elite Weekly
  • Finely Tuned: Play 2 different Shawzin songs in Duviri.
    • Now only requires the player to play 1 Shawzin song.
  • Cache Hunter: Find 6 caches across any Sabotage missions.
    • Change: Caches found in non-Sabotage missions will count towards progress.
  • Day Trader: Win 3 wagers in a row without letting the enemy score in one match of The Index.
    • Removed the “without letting the enemy score” stipulation.
  • Perplexed: Complete 3 puzzles in Duviri.
    • Reduced puzzles from 3 to 1 and changed from Elite Weekly to Weekly.
  • Elite Explorer: Complete 8 Railjack Missions.
    • Reduced the number of missions from 8 to 6.
  • Fallen Angel: Kill 5 Void Angels in The Zariman.
    • Reduced Void Angels from 5 to 3.

Added Acts

  • Daily Acts:
    • Whole Arsenal – Get a kill with your Primary, Secondary and Melee weapons within 10 seconds.
    • Artist – Customize a piece of equipment’s colours.
  • Weekly Acts:
    • To Ashes – Dissolve an Arcane for Vosfor.
    • Bow Offense – Kill 150 enemies with a Primary Bow.
    • Rifle Offense – Kill 150 enemies with a Primary Rifle.
    • Sniper Offense – Kill 150 enemies with a Primary Sniper Rifle.
    • Shotgun Offense – Kill 150 enemies with a Primary Shotgun.
    • Void Net – Collect 30 Void Traces.
  • Elite Weekly Acts:
    • Elementary, My Dear – Complete 3 successful Conversions in the Alchemy game mode.
    • Going Down – Defeat Roathe in Descendia.
    • Hold the Mushrooms – Collect 6 mushrooms from the Deepmines.
    • Battle Hardened – Complete the Perita Rebellion with 6 or more orders completed.
    • Spider Hunt – Complete an Isleweaver Duviri Mission.
    • Treasure from the Past – Complete a Netracell.

Removed Acts

  • Removed the “Confiscated” Daily Act.
  • Removed the “Friendly Fire” Weekly Act.

These were removed as they were difficult to complete while playing in a Squad as it required you to essentially compete against your teammates to hijack a Crewship and kill enemies.

New Rewards!

With Amir’s Shockwave, completing Nightwave acts can net you these new and returning rewards:

  • Drippy Floof
  • Techrot Armor Bundle
  • Globakk Syandana
  • Submeower Decoration
  • Prototype Shock Coils
  • Drippy Dog Days Glyph
  • Teisatz Oculus
  • Xaku Raya Bundle
  • Drippy Sugatra
  • Come Here Emote
  • Wirematrix Ephemera
  • Overpressured Rounds
  • Entropic Color Palette
  • 90's Kid (Honoria)
  • Kaneshell Atomicycle Regalia

New Cred Offerings
Included with these new rewards will be hand-picked new and returning rewards from previous Nightwave Series.

The following rewards are now available at all times in the Cred Offerings Store – in other words, they are no longer part of the store rotations and are now permanent fixtures in the store. These are in addition to the existing permanent offerings, which remain unchanged.

  • Frakta Shoulder Guard
  • Drifter Keeler Hood
  • Drifter Keeler Pants
  • Drifter Keeler Sleeves
  • Drifter Keeler Suit
  • Daybreak Emote
  • Daybreak Shoulder Plates
  • Daybreak Chest Plate
  • Daybreak Leg Plates
  • Vile Discharge (Embolist)
  • Sentient Surge (Ocucor)
  • Leaded Gas (Vesper 77)
  • Biotic Rounds (AX-52)
  • Nightwave Blueprint
  • Nightwave Avionics
  • Nightwave Engines
  • Nightwave Fuselage
  • DJ Shockwave Sigil
  • DJ Shockwave Glyph

Other Cred Offerings Changes

  • 6 Weapon Augment Mods are now guaranteed in each rotation.
  • Added the following new sorting tabs to the store UI:
    • Recovered Artifacts
      • Contains permanent store resources (Kuva, Nitain Extract, Orokin Reactor/Catalyst, etc.) and blueprints (Nightwave Landing Craft & Vauban).
    • Weapons & Weapon Cosmetics

**All rewards listed above are subject to change or removal.


^(This action was performed automatically, if you see any mistakes, please tag u/desmaraisp, he'll fix them.) ^(Here is my github.)

^(It seems like I did an oopsie and missed the post for Update 43 due to an issue reported by BonerElemental. So here's some patch notes for the patch notes bot: added a preprocessor to handle deeply nested lists which Reddit rejects and fixed a few issues with floating spaces sometimes breaking formatting. Sorry about that y'all.)

u/CephalonAhmes — 23 days ago
▲ 123 r/Warframe

Jade Shadows: Constellations: Hotfix 43.0.6

Source

Steel Essence Acquisition in Steel Path Railjack

  • Steel Path Railjack missions now reward 2 Steel Essence upon mission completion.
    • Removed Steel Essence from Eximus drop tables in Steel Path Railjack missions.
    • With the introduction of Steel Path Railjack, we added Steel Essence to Eximus drop tables since Acolytes cannot reliably spawn in Railjack missions. This system unfortunately did not meet our goals: space-only “casual” Railjack missions saw little in terms of Steel Essence acquisition, while savvy players were able to acquire significant amounts of Steel Essence in endless Railjack missions with the right amplified setup. Our aim is to serve all Railjack players, so we’re changing our approach with this hotfix!

Top Fixes:

  • Fixed Sirius & Orion's attacks no longer triggering Jade Stars.
    • Also reduced the SFX of Sirius' Jade Stars.
  • Fixed Combat Discipline not triggering when equipped on Sirius.
  • Fixed Sirius's Coronal Ejection only dealing one Heat Status effect regardless of its modded Status Chance.
  • Fixed the Obex Incarnon "Rapid Conclusion" Evolution treating Mercy and Finisher kills separately, causing stacks to reset from eligible kills.
  • Fixed enemies flying out of the map in Archwing Interception missions, causing players to not be able to complete the mission.

PC Exclusive Changes and Fixes:

  • Improved handling of shader corruption.
  • Improved defenses against drawing with broken shaders.
  • Fixed the launcher's mute button not saving preferences on future game launches.

Fixes:

  • Fixed the Mawbound Director not dealing any damage in The Kuva Wytch mission.
  • Fixed cases of borrowed Railjacks not being at full health at the start of Uranus Proxima missions.
  • Fixed the Scoria's Angel mission being progression stopped if players enter the Ramsled with a dead squadmate.
  • Fixed Clients rejoining into space if a host migration occurred right after boarding the Scoria Angel in its Uranus Proxima mission.
  • Fixed a script error in Uranus Proxima missions.
  • Fixed a script error in the Arsenal.
  • Fixed a script error related to the KIM system.

For list of known issues that are on our radar, visit our dedicated thread: <https://forums.warframe.com/topic/1509550-known-issues-jade-shadows-constellations/>


^(This action was performed automatically, if you see any mistakes, please tag u/desmaraisp, he'll fix them.) ^(Here is my github.)

^(It seems like I did an oopsie and missed the post for Update 43 due to an issue reported by BonerElemental. So here's some patch notes for the patch notes bot: added a preprocessor to handle deeply nested lists which Reddit rejects and fixed a few issues with floating spaces sometimes breaking formatting. Sorry about that y'all.)

reddit.com
u/CephalonAhmes — 2 months ago
▲ 397 r/Warframe

Jade Shadows: Constellations: Hotfix 43.0.5

Source

New Addition: MK IV Railjack Turrets
As mentioned in our Steel Path Railjack Reflections post, many Railjack fans have expressed their desire for MK IV Railjack upgrades to incentivize farming Railjack on the Steel Path, and allow them to increase their ship’s power to handle this new difficult content.

With today’s hotfix, this wish is coming true! Steel Path Railjack missions now drop MK IV Railjack Turrets as part of the mission drop tables. These MK IV variants of Railjack Turrets are around 50% more powerful than their MK III versions, and come in every House except Sigma (as this house is Research exclusive).

Steel Path Railjack drop tables have been adjusted to add these new Turrets — including the removal of MK I and II Components and Armaments from enemy droptables. Check our drop table site for the full array of changes.

Only Railjack Turrets are getting the MK IV upgrade with this hotfix — we’ll revisit the need for Ordnances and Components in the future.

Changes:

  • Ryoku and Vena’s Railjacks in Uranus Proxima missions now use the MK IV versions of their Railjack Turrets.
    • This upgrade to their ships was made following player feedback that they just weren’t feeling as powerful as they should, especially not when playing the Uranus Proxima missions on the Steel Path. Now, they too benefit from the MK IV Turrets being 50% more juiced up than their MK III counterparts.
  • Increased the Shield Recharge Delay Reduction on the following Railjack Shield Arrays:
    • Lavan MK II: 0.2 to 1.0s (was 0.1 to 0.5s)
    • Lavan MK III: 0.3 to 3.0s (was 0.1 to 1.0s)
    • Vidar MK II: 0.5 to 1.5s (was 0.5 to 1.0s)
    • Vidar MK III: 0.7 to 3.5s (was 0.5 to 2.0s)
    • Note: These changes apply retroactively to existing Shield Arrays, so your Component’s stats should be adjusted accordingly.
    • Known Issue: Railjack Shield Recharge Delay is being calculated incorrectly in the Configure Railjack screen in the Dry Dock. The values are being subtracted from 3s, instead of the intended 5s. (UI bug only).
  • Holding Nidus' Parasitic Link will now auto-link to the nearest valid ally in range.
    • Also fixed a bug where Nidus could link to his Sentinel. He can now only link to allies or free moving Companions as intended.
  • Reduced Ballistica Prime's lens flare intensity when its ghosts die (dying twice has got to suck).
  • Added Community Customizations for Garuda, Sevagoth, and Limbo from Prime Time 481.
  • Improved detection of corrupt shader caches.

Sirius & Orion Changes and Fixes:

  • Increased Sirius' Jade Stars Heat Status Chance from 30% to 100%.
  • Significantly increased the speed at which Jade Stars launch and regenerate.
  • Increased the radius of Orion's Event Horizon from 6m to 8m.
  • Fixed Jade Stars not triggering Arcane Hot Shot.
  • Fixed Orion's Gravitic Slash not reducing shields and armor on enemies with Overguard.
  • Fixed Sirius & Orion instantly dying if the inactive Son fell out of the map.
  • Fixed Celestial Clash becoming very slow after going through Sanctuary Onslaught portals.
  • Fixed being unable to revive in The Index if you died as the Secondary Son.
  • Fixed Secondary Enervate applying to the inactive Son's weapon, but not resetting when triggered. Now, Secondary Enervate does not apply to the inactive Son.
  • Fixed cases of players being unable to swap the name of their Primary Son.
  • Fixed only the active Son receiving the Uplift buff in Ascension missions.
  • Fixed streaming tunnel doors not closing after returning from open landscape to hub as Sirius & Orion.
  • Fixed Sirius & Orion being counted as two entities when waiting to descend to Inferum 1 at the start of The Descendia.
  • Fixed the inactive Son not spawning during a gameplay segment in The New War.
  • More fixes towards the inactive Son appearing in Cinematics.
  • Fixed a script error related to Celestial Clash.
  • Fixed script error that could occur when Orion's Astral Shell made a decoy holding a coolant canister.

Top Fixes:

  • Fixed Faceoff Squad vs Squad missions failing to start while the Xtra Cheese bonus is active.
  • Fixed multishot affecting the number of ghosts spawned by kills from Ballistica Prime's Incarnon Form, resulting in one enemy being able to spawn multiple ghosts.
  • Fixed Hunhow's Trinket not having 0.5 Riven Disposition that all new weapons receive.
  • Fixed chatlinked Rifle Riven Mods not showing its specific weapon name and displaying as compatible for all rifles.

Fixes:

  • Fixed explosion kills from the Stug and Vectis' Incarnon Forms not counting towards the "Kill 100 Enemies" challenge.
  • Fixed a certain spoiler character's level and Health HUD appearing in the Jade Shadows: Constellations quest.
  • Fixed the swing trail on Hunhow's Trinket not matching the weapon it is based on.
    • Also fixed this weapon not having a default secondary Energy tint.
  • Fixed a decision in Jade Shadows not affecting an early cinematic in the Jade Shadows: Constellations quest.
  • Fixed the Thalys missing a swing trail when in Incarnon Form.
  • Fixed a rare progression stop in The Kuva Wytch mission.
  • Fixed Intrinsics appearing as a white box in Uranus Proxima end of mission screens.
  • Fixed a rare crash that could occur when playing in DirectX 12.
  • Fixed script error caused by Incarnon Evolutions UI.
  • Fixed various script errors related to the KIM system.
  • Fixed a crash related to Excavation objectives in The Descendia.
  • Fixed a script error when exiting out of a Color Palette when customizing tints.

For list of known issues that are on our radar, visit our dedicated thread: <https://forums.warframe.com/topic/1509550-known-issues-jade-shadows-constellations/>


^(This action was performed automatically, if you see any mistakes, please tag u/desmaraisp, he'll fix them.) ^(Here is my github.)

^(It seems like I did an oopsie and missed the post for Update 43 due to an issue reported by BonerElemental. So here's some patch notes for the patch notes bot: added a preprocessor to handle deeply nested lists which Reddit rejects and fixed a few issues with floating spaces sometimes breaking formatting. Sorry about that y'all.)

reddit.com
u/CephalonAhmes — 2 months ago
▲ 228 r/Warframe

Jade Shadows: Constellations: Hotfix 43.0.3

Source

Happy Friday, Tenno! A rare hotfix sight from us, but we wanted to address some of the more egregious issues before the weekend.

We’ll continue to investigate and do our best to address the top priorities in our Known Issues List next week. Thanks again for your patience as we continue to work towards stability.

Fixes

  • Fixes towards players receiving the same Blueprint rewards upon subsequent Uranus Proxima missions.
    • This is our hail mary attempt at a fix for the weekend, there may still be some related issues but we’ll be watching closely for follow up next week.
  • Fixed Mission Failed Screens appearing at the end of Uranus Proxima missions after aborting a mission and then replaying it again.
    • As shared in our original PSA, this was a UI only issue and players were still receiving their rewards. But we wanted to get this fix out before the weekend as it was understandably deceiving!
  • Fixed Personal Railjacks in Uranus Proxima missions using the "loaner" version's Armaments and Crew.
    • Known Issue: Ryoku or Vena's crew names appear in the Squad List, but the actual Crew are your own.
  • Fixed additional issues caused by Sirius & Orion when passing through Sanctuary Onslaught portals.
  • Fixed rare case of being unable to purchase and/or claim new skins (Nightwave rewards).
    • Players who were in this state should now be able to purchase/receive skins once again.
  • Fixed SFX being far too loud for those using 7.1 headsets.
  • Fixed filepaths appearing in Protoframe Crew member subtitles.
  • Fixed a crash that could happen if you had Arthur in your Backroom.

For list of known issues that are on our radar, visit our dedicated thread: <https://forums.warframe.com/topic/1509550-known-issues-jade-shadows-constellations/>


^(This action was performed automatically, if you see any mistakes, please tag u/desmaraisp, he'll fix them.) ^(Here is my github.)

^(I have found a new home on AWS Lambda, RIP Heroku free tier.)

reddit.com
u/CephalonAhmes — 2 months ago

Jade Shadows: Constellations: Hotfix 43.0.2

Source

Future Hotfix Priorities
This is our second hotfix following Jade Shadows: Constellations’ release, and it’s a chunky one at that. While we have been able to tackle quite a few issues in these first few patches, we’re not done yet!

We’re continuing to investigate issues and do our best to ensure overall build stability. The top of our current priority list includes end of mission UI bugs (mission failed or missing rewards) and progression stops, and more. As a reminder, we have a public Known Issues List that tracks priorities on our radar.

Thank you again for sticking with us, for sending us your bug reports and feedback, and for weathering the proverbial storm, Tenno!

Scripts
Two scripts were run today, each offering goodies to different groups of players.

Jade Shadows: Constellations Early Adopters Script
As a thank you (and apology) to those who weathered the storm on Day 1, 100 Crimson Talents and 100 Emerald Talents are being delivered via Inbox to anyone who completed the Jade Shadows: Constellations Quest within the window of June 17th at 11 a.m. ET - June 18th at 12 a.m. ET. This script is still in progress, and we will update the official PSA when it has concluded.

Nora’s Mix Time Tempests Cred Script
Players who already owned the Naimore Armor Bundle prior to this recent Nightwave Series did not receive 50 Nora’s Mix Time Tempest Creds — a script was run earlier today, and the missing Creds have been added to their accounts!

We fixed this issue with Jade Shadows: Constellations, so future players will not come across it.

Changes

  • Players now auto-extract after completing The Kuva Wytch and Scoria's Angel missions.
    • This prevents cases of players being stuck in limbo when other squadmates do not move towards the extraction point.
    • Known Issue: Auto-extracting results in Hosts only seeing Credits in their End of Mission screen — this is a UI-issue only!
  • Added the Neo V12 Relic to droptables.
    • This is a replacement to the Neo V11 Relic, which is now vaulted as it contains the Epitaph Prime Barrel.

Top Fixes

  • Fixed cases of not enough Golden Maws spawning in The Kuva Wytch mission.
  • Fixed Sirius & Orion being able to scale Ability Strength infinitely via an interaction with Diriga.
  • Fixed Sirius & Orion being able to use Gear via Hotkeys in Sanctuary Onslaught.
  • Fixed allied Maggots standing around and not attacking anything (except for those spawned by Nidus).
  • Fixed Drifter facial animation issues when using the Vena and Ryoku Gemini Emotes.
    • Known Issue : the Drifter's right arm now turns invisible when using these Emotes. Fixing nightmare fuel apparently comes with a cost.
  • Fixed Last Gasp teleporting players outside of the boss room in the Scoria's Angel mission.
  • Fixed Railjack Crew sometimes not firing their weapons when assigned as Defender.
  • Fixed Companions affected by Nidus' Parasitic Link permanently sleeping after entering a Nullifier Bubble.
  • Fixed players becoming progression stopped during a section of The New War quest if they started the quest with Sirius & Orion as their equipped Warframe.

Sirius & Orion Fixes

  • Fixed a loss of function when attempting to install a Helminth Invigoration on Orion and then attempting to view that Invigoration in the Helminth Chair.
  • Folks in this state should have their accounts fixed upon login.
  • Fixed loss of function when passing through an Elite Sanctuary Onslaught portal as the Secondary Son while playing Sirius & Orion.
  • Fixed being unable to progress in The Teacher quest after installing Vitality on Sirius & Orion.
  • Fixed high latency causing Sirius & Orion to be yeeted when dodging during Celestial Clash.
  • Fixed cases of the Primary Son not being teleported between Infernums when using Sirius & Orion in The Descendia missions.
  • Fixed a loss of function when triggering a cutscene as the Secondary Son for Sirius & Orion in The War Within quest.
  • Fixed the inactive Son being partially invisible during gameplay in The New War quest.
  • Fixed various issues with SFX from Sirius & Orion's Celestial Clash.
  • Fixed a script error when casting Subsumed abilities as Sirius & Orion.
  • Fixed various script errors related to Sirius & Orion's Celestial Clash.
  • Fixed a script error related to Sentinels when equipped on Sirius & Orion.
  • Fixed a script error when swapping to Sirius & Orion in the Arsenal.

Uranus Proxima Fixes

  • Fixed cases of extra loud SFX in Uranus Proxima missions.
  • Fixed an edge-case of players being able to enter Archwing in Uranus Proxima missions if they joined a mission in progress that was started from the Pontis Tower.
  • Fixed cases of ship names in Uranus Proxima missions using the host's language.
  • Fixed a script error when attempting to open the Railjack Tactical Screen immediately upon loading into a mission.

Jade Shadows: Constellations Quest Fixes

  • Fixed being able to jump over a waypoint and skip a cinematic.
  • Fixed in-game chat channels remaining disabled until relog after completing the quest.
  • Fixed the Jade Shadows: Constellations quest incorrectly listing The New War as a prerequisite.
  • Technically correct, but confusing nonetheless. It now properly lists Jade Shadows as a requirement!
  • Fixed some lighting issues in the first stage of the quest.
  • Fixed a voiceline from Vena in the quest.
  • Fixed ingredients exploding when adding them to the pot in a segment of the quest.
    • Also fixed and polished various issues that could occur during this segment.
  • Fixed a script error in the Jade Shadows: Constellations quest.

Performance Fixes and Improvements

  • Improved performance issues caused by the Syndir Ephemera.
  • Improved handling of corrupt files, in particular, when the file system itself is corrupt.
  • Improved stability of the launcher and addressed some rare launcher crashes.
  • Fixed some weapons causing performance issues when shooting the collected asteroid in The Kuva Wytch.
  • Fixed severe hitching during The Kuva Wytch mission.
  • Fixed leaking VFX from the Ryoku Gemini Emote.
  • Fixed spotloading SFX causing hitching for Clients in Uranus Proxima missions.

Other Fixes

  • Fixed Pontis Tower fast travel options appearing in other Hubs.
  • Fixed being unable to chatlink Emerald Talents, Crimson Talents, and Amir's Hairstyle.
  • Fixed the Prime Details toggle not working on Styanax Prime with the Styanax Raevus Skin equipped.
  • Fixed the Garuda Talons customization screen having a "Syandanas" option.
    • Also fixed the Garuda and Garuda Prime Talons customization screen missing a “None" option for skins, which returns it to its defaults.
  • Fixed various offset issues on the Vena Gemini Skin.
  • Fixed Voruna's ability SFX playing twice for clients.
  • Fixed login music overlapping with market diorama music when viewing items from the Update Screen.
  • Fixed the Bladeswarm and Bloodfrenzy Domestik Drones not moving when placed in the Dojo.
  • Fixed offset issues in the Styanax Prime market diorama.
  • Fixed a crash in the Break Narmer Sneaky Sabotage mission.
  • Fixed a rare crash related to video textures from screens (like those in the Backrooms).
    • Also fixed minor visual bugs related to those screens.
  • Fixed a script error for Clients when deactivating Odonata's Energy Shell.
  • Fixed a script error related to stealth finishers.
  • Fixed a script error when exiting the Sol's Fury aura in The Descendia missions.
  • Fixed a script error related to the "Drag to Swap Tint Channels" mechanic in the Arsenal.
  • Fixed a script error related to Articulas.
  • Fixed a script error related to Nidus' Link.

For list of known issues that are on our radar, visit our dedicated thread: <https://forums.warframe.com/topic/1509550-known-issues-jade-shadows-constellations/>


^(This action was performed automatically, if you see any mistakes, please tag u/desmaraisp, he'll fix them.) ^(Here is my github.)

^(I have found a new home on AWS Lambda, RIP Heroku free tier.)

reddit.com
u/CephalonAhmes — 2 months ago
▲ 106 r/Warframe

Jade Shadows: Constellations: Hotfix 43.0.1

Source

A Note About Build Stability!
Jade Shadows: Constellations is an ambitious update on many fronts: our most complicated Warframe, earned from a complicated mission type. The release wasn’t to our usual standards, and we want to thank you all for your patience and understanding as we work to improve it.

As a result, the team is working on a script to give additional Crimson and Emerald Talents to our Day 1 “early adopter” Tenno who weathered the Railjack turbulence with us. Details to come on that tomorrow!

Expect more hotfixes to come! In the meantime, we hope you enjoy all the goodness that shipped with Jade Shadows: Constellations.

Speaking of goodness: you may have heard that additional Garuda lore was released with Jade Shadows: Constellations. It is true! But you may have been looking in the wrong spot. We advise you to move your searches to Pontis Tower on Uranus, for there you shall find what you seek about our murderous maiden.

Changes:

  • Increased the Stug's Blob Embed Status Chance to 10%.

Top Fixes:

  • Fixed Clients being forced into Archwing and losing function during a transition in The Kuva Wytch mission.
  • Fixed not being extracted properly from Uranus Proxima missions.
    • Now, you should be returned to your Base of Operations or the Pontis Tower upon mission completion.
  • Fixed loss of function for Sirius and Orion Fixed after installing a Forma or swapping polarities.
  • Also fixed this visually duplicating Warframes in the Arsenal.
  • Fixed Clients stuck in an infinite loading screen when joining a Uranus Proxima mission from the Base of Operations, while the Host is in the Pontis Tower.
  • Fixed a case of becoming permanently invincible as Sirius & Orion.
  • Fixed a crash when entering the Personal Quarters in a specific segment of the Jade Shadows quest

Uranus Proxima Fixes:

  • Fixed Ryoku's shadow clones looking black on low settings.
  • Fixed various flickering environment elements in The Kuva Wytch mission.
  • Fixed ship names in Uranus Proxima missions using the Host's language.
  • Fixed being able to sell a special trinket.
    • If you sold the trinket in question before this hotfix, please contact support to have it returned to you!
  • Fixed transmissions and SFX incorrectly playing during a lockdown segment in Uranus Proxima missions.
  • Fixed an incorrect spawn position in the Jade Shadows: Constellations quest.
  • Fixed a Ramsled in the new Uranus Proxima missions displaying a filepath instead of their name.
  • Fixed being able to access a certain character's ability screen in the Jade Shadows: Constellations Quest.
  • Fixed script errors related to Ramsleds and Ryoku's shadow clones in the Jade Shadows: Constellations quest.

Fixes:

  • Fixed overlapping UI issues when dragging tints to swap them in the Arsenal.
  • Fixed an SFX issue with the Afentis Prime.
  • Fixed placeholder text in the Customize Hud Colors screen.
  • Fixed a script error when transitioning between stages in Sanctuary Onslaught.
  • Fixed a script error in Last Gasp.
  • Fixed a script error related to Nidus' Link.
  • Fixed a script error related to loadouts.
  • Fixed a script error related to the new dragging tints mechanic in the Arsenal.
  • Fixed a script error related to Nokko.
  • Fixed various script errors related to Sirius & Orion.
  • Fixed a crash related to Secondary Enervate and Secondary Irradiate.
  • Fixed a rare launcher crash.
  • Fixed a crash.

For list of known issues that are on our radar, visit our dedicated thread: <https://forums.warframe.com/topic/1509550-known-issues-jade-shadows-constellations/>


^(This action was performed automatically, if you see any mistakes, please tag u/desmaraisp, he'll fix them.) ^(Here is my github.)

^(I have found a new home on AWS Lambda, RIP Heroku free tier.)

reddit.com
u/CephalonAhmes — 2 months ago

June 2026 Riven Dispositions

Source

Greetings Tenno!

Styanax Prime has claimed his rightful place in the pantheon of Primes. To honor his legacy, we hold the front lines strong with our regular Riven disposition adjustments.

A memorial to soldiers of the past can be found by following the trail of past Riven adjustments.

PRIMARIES

>!

>!

>! >!Alternox Prime: 0.65->0.8

>! >!Coda Bassocyst: 0.5->0.55

>! >!Enkaus: 0.5->0.7

>! >!Ignis: 0.65->0.7 Ignis Wraith: 0.6->0.65

>! >!Perigale Prime: 0.5->0.65

>! >!Purgator 1: 1.1->1.15

>! >!Reconifex: 0.95->1

>! >!Tenet Quanta: 0.5->0.75

>! >!Vadarya Prime: 0.65->0.75

SECONDARIES

>!

>!

>! >!Kuva Brakk: 0.9->0.95

>! >!Catchmoon (secondary): 0.7->0.75

>! >!Tenet Detron: 0.95->1

>! >!Kuva Twin Stubbas: 0.95->1

>! >!Riot-848: 0.95->1

>! >!Sagek Prime: 0.65->0.8

>! >!Scyotid: 0.6->0.7

MELEES
(Note: Tonkkatt and Tak & Lug were accidentally excluded from previous Riven Disposition upgrades, thanks to those who reported this oversight!)

>!

>!

>! >!Azothane: 1.05->1.1

>! >!Coda Mire: 0.7->0.75

>! >!Coda Motovore: 0.75->0.8

>! >!Corufell: 1->1.05

>! >!Edun: 1.1->1.15

>! >!Galariak Prime: 0.65->0.8

>! >!Hespar: 1->1.05

>! >!Kestrel Prime: 0.5->0.75

>! >!Kronen Prime: 0.65->0.7

>! >!Kuva Ghoulsaw: 0.5->0.7

>! >!Paracesis: 0.6->0.65

>! >!Plague Kripath: 0.6->0.65

>! >!Prisma Ohma: 0.9->0.95

>! >!Quassus Prime: 0.85->0.9

>! >!Sarofang Prime: 0.5->0.65

>! >!Spinnerex: 0.6->0.75

>! >!Tonkkatt: 0.5->0.85

>! >!Tak & Lug: 0.5->0.95

>! >!Venato Prime: 0.5->0.6

>! >!Vinquibus (Melee): 0.6->0.7

>! >!Vitrica: 1.05->1.1

ARCHGUNS

>!

>!

>! No changes

Thanks everyone!


^(This action was performed automatically, if you see any mistakes, please tag u/desmaraisp, he'll fix them.) ^(Here is my github.)

^(I have found a new home on AWS Lambda, RIP Heroku free tier.)

reddit.com
u/CephalonAhmes — 2 months ago

iOS Pricing Alignments

Source

Hello Tenno,

We are always monitoring market conditions and assessing our pricing across platforms to maintain parity where possible. We are happy to share that with some new changes, we are now in a position to match our own regional pricing for items on iOS!

This means we can now better align pricing on iOS with that of our webstore, and we are adjusting the regional prices for Platinum and Regal Aya. Most iOS users will see reduced prices for Platinum Packs and Regal Aya Packs when Jade Shadows: Constellations launches.

We know that pricing changes for items in a free-to-play game such as ours can feel concerning, however this change was in an effort to better serve you, Tenno.

Thank you for your continued support.


^(This action was performed automatically, if you see any mistakes, please tag u/desmaraisp, he'll fix them.) ^(Here is my github.)

^(I have found a new home on AWS Lambda, RIP Heroku free tier.)

reddit.com
u/CephalonAhmes — 2 months ago
▲ 349 r/Warframe

Sanctions in Syria Lifted

Source

Hello Tenno,

Starting with the launch of Jade Shadows: Constellations, Digital Extremes will be lifting the sanctions on Syria. While this change means that we will now allow for new account sign ups, player logins, and purchases from Syria, it does not mean that our partner platforms have made similar decisions.

Steam for example has lifted sanctions on Syria, so now Steam players in Syria can login to Warframe and make purchases using their Steam Wallet. Each platform will make their own decisions as it relates to sanctions which can lead to different outcomes for players per platform.

In cases where partner platforms have maintained sanctions, it may result in the inability to make purchases from Digital Extremes’ current and future titles. It is important to note that this remains a fluid situation and we reserve the right to reverse this decision should circumstances necessitate it.

For the most up-to-date list of our current sanctioned regions please see our official post.


^(This action was performed automatically, if you see any mistakes, please tag u/desmaraisp, he'll fix them.) ^(Here is my github.)

^(I have found a new home on AWS Lambda, RIP Heroku free tier.)

reddit.com
u/CephalonAhmes — 2 months ago
▲ 160 r/Warframe

Source

image.png.cadcf17777d55b3ed92e7bd682cb63
OPERATION: BELLY OF THE BEAST
MAY 4TH @ 2 P.M. - JUNE 1ST @ 2 P.M. ET

Operation: Belly of the Beast returns May 4th at 2 p.m. ET and runs until June 1st at 2 p.m. ET.

With new and returning Rewards up for grabs, this is your chance to step back into the fight and prepare for the road ahead in Jade Shadows: Constellations.

What You Need To Know
Operation: Belly of the Beast requires you to step into Stalker’s Lair! After finishing the Jade Shadows Quest, players can access the Uranus Node: Brutus.

Here you can play the Ascension game mode and access Operation-specific missions. Successfully foiling Parvos’ efforts will reward you with special Volatile Motes, which can be exchanged for Operation rewards.

What You Need To Do
While Operation: Belly of the Beast is live, players will have access to special nodes that allow them to take on Parvos' forces. During these Missions, all Eximus units that spawn will be Jade Light Eximus units. You can help Ordis in his mission to stop Parvos in one of three ways:

  1. Operation Variant of Brutus (Uranus)
  2. Operation Alerts
  3. Stalker Joins the Fray

Operation Variant of Brutus (Uranus)
In traditional Operation style, the Brutus node on Uranus has its own Operation variant. Play Ascension as you know it, but with all Eximus units spawning in as Jade Light Eximus. On top of the regular Ascension rewards, each Operation mission will award players with 4-6 Volatile Motes (8-10 on Steel Path), which can be traded for rewards via Ordis in the Larunda Relay.

Summoning a Sister of Parvos will also earn players an extra 1-3 Volatile Motes (2-4 on Steel Path), as well as her usual drops.

Operation Alerts
In addition to the Brutus node on Uranus, timed Operation Alerts will appear across the Origin System that will also reward players with 10 Volatile Motes (15 on Steel Path). These non-Ascension missions will have normal gameplay, but will feature increased Eximus Spawns, and will only feature Jade Light type Eximus. Look for these time-limited Alerts appearing every hour or so as an alternative method to earning Volatile Motes.

Stalker Joins the Fray
Visiting Ordis in the Larunda Relay not only allows you to earn Operation Rewards, but also lets you call on an old foe to assist in your efforts. In speaking to Ordis, selecting the “A Shared Purpose?” option will allow you to join another Squad’s mission as the Stalker! Doing so will reward you with the usual Mission Rewards — at the risk of losing them all should you be downed during combat.

Rewards
No Operation is complete without its Rewards, and Ordis has collected quite a few offerings to choose from. Ordis can be found in the Larunda Relay in the Navigation Room, where he will trade Volatile Motes for said Rewards.

Community Progress
Belly of the Beast comes with a Community Progress segment to track the total Volatile Motes collected by all Tenno. As the total number of Motes ticks up, progress is made towards a new variant of the Jade Light Ephemera, unlocking it for purchase from Ordis in the Larunda Relay.

Commit Volatile Motes for Rewards
Ordis is carrying a vast array of items in exchange for Volatile Motes.

New Additions to Belly of the Beast

  • Belly of the Beast Honoria*

  • Jade’s Promise Orbiter Deco*

  • Lacera Scorn Skin

  • Stalker Smoke Screen Sigil

  • Stalker In Action Glyph

  • Stalker’s Mark Sumdali

  • Reckoning Earpiece

  • Reckoning Mask

  • Reckoning Oculus

  • Deathmark Shoulder Armor

  • Stalker Specter Blueprint

  • Burning Hate (Hate)

  • Unseen Dread (Dread)

  • Archon Shards (Limit of One of Azure, Crimson, and Amber)

  • The Belly of the Beast Honoria and the Jade’s Promise Orbiter Deco are making their debut with this iteration of the Operation. For Stalker fans and enthusiasts we have also added several of his themed cosmetics and items previously available via Nightwave.

Returning Rewards

  • Low Guardian Chest Plate
  • Belly of the Beast Sigil
  • Aspirus Ephemera (Once overall Operation progress has reached 33%)
  • Aspirus Emergent Ephemera (Once overall Operation progress has reached 66%)
  • Aspirus Apex Ephemera (Once overall Operation progress has reached 90%)
  • Krios Signa
  • Prominence Wisp Totem
  • Fluctus Rahk Skin
  • Ceti Lacera Blueprint
  • Basmu Blueprint
  • Stance Forma Blueprint
  • The Ballroom Simulacrum
  • Arcanes
    • Arcane Tempo
    • Arcane Consequence
    • Arcane Momentum
    • Arcane Ice
    • Arcane Nullifier
    • Arcane Warmth
    • Arcane Resistance
    • Arcane Healing
    • Arcane Deflection
    • Arcane Victory
    • Arcane Strike
    • Arcane Awakening
    • Arcane Guardian
    • Arcane Phantasm
    • Arcane Eruption
    • Arcane Agility
    • Arcane Acceleration
    • Arcane Trickery
    • Arcane Velocity
    • Arcane Precision
    • Arcane Pulse
    • Arcane Ultimatum
    • Arcane Aegis
    • Arcane Arachne
    • Arcane Rage
    • Arcane Fury
    • Arcane Avenger

Clan Contributions
Ordis will also carry additional wares for Tenno who are in a Clan:

  • Enlightened Hate Skin
  • Gilded Clan Sigil
  • Glyphed Clan Sigil
  • Phased Clan Sigil
  • Belly of the Beast Emblem
  • Arcane Energize
  • Arcane Grace
  • Arcane Barrier

Please note: All Arcanes purchased from the “Commit Volatile Motes” and “Clan Contributions” stores will be limited to 42 (two fully upgraded Arcanes) per Arcane type, per player. It’s also worth noting that Ordis will return to the Drifter Camp once Operation: Belly of the Beast concludes on June 1st at 2 p.m. ET.

Clan Trophies

Volatile Motes collected by Clan members throughout the Operation will earn your Clan Trophies!

Like previous Operations, Clan Trophies are available in Terracotta, Bronze, Silver, and Gold. The amount of Volatile Motes required to unlock each tier are as follows:

Clan Tier Terracotta Bronze Silver Gold
Ghost 15 30 45 60
Shadow 45 90 135 180
Storm 150 300 450 600
Mountain 450 900 1350 1800
Moon 1500 3000 4500 6000

Players can view their Clan’s progress in the “Event” tab in Navigation.

See you back on Uranus, Tenno!


^(This action was performed automatically, if you see any mistakes, please tag u/desmaraisp, he'll fix them.) ^(Here is my github.)

^(I have found a new home on AWS Lambda, RIP Heroku free tier.)

u/CephalonAhmes — 4 months ago
▲ 218 r/Warframe

Source

Changes:

  • The following actions will no longer break the invisibility of Voruna's Shroud of Dynar, as they could cause synergy issues with equipment like Arcane Crepuscular:
    • Strikes during Ulfrun's Descent
    • Casts of Fangs of Raksh
  • Made some collision optimizations in the Orb Vallis.
  • Updated Sickening Pulse's description to make its mechanics clearer.
    • Now reads: "Emit a pulse that adds stacks to Status Effects already afflicting enemies. The damage of Slash, Heat, and Toxin effects, excluding those created by Sickening Pulse itself, are added together to create a new instance of the Effect with a refreshed timer."
  • Updated Follie's passive description to indicate how long enemies stay Inked.
  • Added the Community Customizations from Prime Time 470 and 478 for Oberon, Mirage, Equinox, Chroma, and Hydroid.
  • Dissolving additional Stormbringer Mods before entering the stage of The Teacher quest will now count for Quest completion, to avoid eager Tenno accidentally becoming progression stopped.

Top Fixes:

  • Fixed Voruna Prime sliding around on all fours if a Tauron Strike is cast while Ulfrun's Descent is active.
  • Fixed Focus Badges being turned into Focus Hats when equipped on Voruna Prime with her Voidshell skin.
    • Also fixed various offset issues on Voruna Prime with her Voidshell skin equipped.
  • Fixed Bounty enemy levels being lower than intended if the Bounty Menu was opened on Steel Path mode while the available bounties rolled over.
  • Fixed newly-created Cross Platform Save accounts not receiving Argon Crystals from missions if they were a Client.
  • Fixed being able to unequip the Vinquibis as a Primary Weapon (while keeping it equipped as a Melee).
  • Fixed being unable to equip both the Glyph Prism and Clan Glyph Prism in your Gear Wheel.
    • Also fixed Client's Clan Glyph Prism displaying the Host's Clan Glyph instead.
  • Fixed Yareli using an Air Support charge while mounting Merulina resulting in the charge not being consumed.
  • Fixed Nokko bypassing respawn volumes (i.e. resulting in him falling out of the map) if Reroot is cast while entering one.
  • Fixed the symbols to unlock the Secret Labs in the Gas City Tileset not being visible.
  • Fixed High Priority inbox messages not being focused on when force-opening the Inbox.
  • Fixed not reviving on the next Descendia Infernum if a player died alone and squadmates joined right as the next Infernum started.
  • Fixed the Vizor Signa's glass appearing black with the High Shader Quality setting toggled off.

Fixes:

  • Fixed Protea Prime not receiving Velox's signature weapon bonus.
  • Fixed loss of function when using Nokko's Reroot before being jettisoned into space in The Jordas Precept quest.
  • Fixed the Ignore system behaving inconsistently across platforms for Cross Platform Save accounts.
  • Fixed Voruna Prime's wolf heads not being Primed when activating her Passive.
  • Fixed Voruna's passive wolf head not glowing with the Voruna Medeina, Demionna, and Kuvael Drahkaanis skins.
  • Fixed Step Ephemeras not applying during Voruna Prime's Ulfrun's Descent.
  • Fixed the Enkaus' beam VFX appearing to ricochet off of surfaces when shot in close proximity.
  • Fixed Atragraph Mods appearing like regular Mods when Chatlinked.
  • Fixed the Hanteler Prime Syandana not dissolving while aiming down sights before entering the pause menu.
  • Fixed the Coda Motovyre being duplicated when applying a Hammer Skin if Rending Strike equipped.
  • Fixed using Void Sling on specific tilesets resulting in broken cloth physics for various Syandanas.
  • Fixed Cathode Grace's VFX not respecting custom tints on Gyre Prime.
  • Fixed holster offset issues on the Elfhame Bow Skin.
  • Fixed the landing SFX from the Prime Vanguard not respecting player distance when they appear in Perita Rebellion missions.
    • Also adjusted the SFX of the Prime Vanguard and ensured it properly respects volume settings.
  • Fixed performance issues caused by the Anarch Grineer Trapper's drone SFX.
  • Fixed an issue when randomizing Voidshell Materials.
  • Fixed purchasing a color palette in Follie's Sketchbook causing another Follie's sketchbook screen to be layered on top.
  • Fixed chat boxes, notifications, and other UI elements popping up on Quest Complete screens, which could ruin the immersion.
  • Fixed picked-up Stock in Break Narmer missions not appearing in the End Of Mission screen.
    • Also fixed Stock earned from Challenges not appearing in the Last Mission Results screen.
  • Fixed the Last Mission Results screen for the Sneaky Sabotage Break Narmer mission incorrectly listing the number of Veils broken as 0.
  • Fixed the Sarofang Prime disappearing from Voruna Prime's hands after one camera rotation in her Market diorama.
  • Fixed cases of overlapping text in the Weekly Initiatives section of the Clan menu.
  • Fixed earned Cephalon Simaris standing being doubled in the End of Mission screen. (This was a UI-only issue)
  • Fixed Chroma's Elemental Ward ability on-hover description extending out of the screen in the Upgrade and Ability menus.
  • Fixed the Alignment badge at the end of The War Within quest covering the “continue” context action.
  • Fixed cases of event Alerts having misaligned UI elements in the Navigation screen.

Script Errors:

  • Fixed a script error related to Ulfrun's passive effect on Voruna.
  • Fixed a script error related to the squad overlay.
  • Fixed a script error when using the randomize button in Operator/Drifter appearance menus.
  • Fixed a script error related to Oraxia's Widow's Brood ability.
  • Fixed a script error related to Jade's Symphony of Mercy.
  • Fixed a script error related to Sevagoth's Reap.
  • Fixed a script error related to Nekros' Terrify.
  • Fixed a script error during a specific segment of The Second Dream quest.
  • Fixed a script error when selecting a Void Storm mission right as it expires.
  • Fixed a script error related to the Gear Wheel.
  • Fixed a script error in the Trading menu.
  • Fixed a script error in the customization menu at the start of The Duviri Paradox quest.
  • Fixed a script error during the Angels of Zariman Quest.

For list of known issues that are on our radar, visit our dedicated thread: <https://forums.warframe.com/topic/1497599-known-issues-the-shadowgrapher/>


^(This action was performed automatically, if you see any mistakes, please tag u/desmaraisp, he'll fix them.) ^(Here is my github.)

^(I have found a new home on AWS Lambda, RIP Heroku free tier.)

reddit.com
u/CephalonAhmes — 4 months ago