u/ChanceGold3379

How has Kolossos basically become more unfun to go against than fleetway??

Kolossos is literally basically more broken than he was in v.02’s release with the speed boost after stuns, He literally is able to sneak in a m1 into grab to 1 shot victims, he has absurdly unfair grab hitboxes, and his damage output is so ridiculously high and he basically has absolutely no punishment for missing his moves because he’ll probably get the kill anyway because he can 2 tap. And the fact these devs had plans to add a STUN LIMITER to him?! Holy crap that would’ve made everything EVEN worse.

What do you guys think?

reddit.com
u/ChanceGold3379 — 6 days ago

{ Sorry if I used the wrong tag, I’m not a usual Reddit user. }

Reality Origins is currently in need of Modelers & Coders & Animators for its game.

Currently we are in desperate need of these because our community wants custom made models which we do not have except for our Sonic model.

So if you want a chance at being a coder, modeler, or animator for our game, just join through this discord link & apply in the apply for a role channel!

https://discord.gg/BVPZtYErCm

Reality Origins hopes to see you soon!

u/ChanceGold3379 — 16 days ago

In my experience of playing outcome memories since I’ve released, the most prominent things amongst exes is that they always want Sonic’s LMS for an easy win.

The thing I really hate despite it being smart is that there’s always that expectancy that it’ll go the same way because almost all the time there is no other LMS excluding Sonic’s.

This means it eventually becomes annoying and repetitive to play OM because if you want a challenge to get more score or feel the feeling of victory, you’ll need to play sonic just for you to die anyway so.

Literally the only reason why people wanna do Sonic’s LMS is because it’s easy and because of his guilt and hefty cooldowns instead of challenging yourself and going for a LMS like Metal Sonic’s or maybe even Silvers or Blazes.

reddit.com
u/ChanceGold3379 — 20 days ago