▲ 6 r/Witchfire
Regarding hidden details and map exploration
Last time I played was back in version 0.6.
How's the game been treating those of you that have stuck around to see the new updates?
Last time I used the Discord for feedback/requests I remember there were a few users requesting for more points of interests/easter eggs that you could only find if you deliberately go off the beaten path, not-so-obvious prop placements that are actually a parkour section, etc. And I also supported this because the maps are sufficiently large in the horizontal and vertical, that I think it'd be a waste of space if they didn't contain hidden paths.
Without spoiling the wheres or hows, did this type of suggestion bare fruit in maps after 0.6 update? Perhaps old maps got revisited to fill with more hidden things?
u/ChanceReasonable2140 — 1 day ago