u/ChippedSim

Image 1 — Paws & Claws - Animal Shelter Module Progress Update
Image 2 — Paws & Claws - Animal Shelter Module Progress Update
Image 3 — Paws & Claws - Animal Shelter Module Progress Update
Image 4 — Paws & Claws - Animal Shelter Module Progress Update
Image 5 — Paws & Claws - Animal Shelter Module Progress Update

Paws & Claws - Animal Shelter Module Progress Update

Since someone asked for a progress update the other day. I'm still working on the animal shelter module for my Paws & Claws mod but am making slow but steady progress. I've added a new object that allows you to see the most important info about a pet on hover. The object also has some new interaction to show the training, quirks and traits of a pet.

Another system I've worked on is the rank system. Now you can level up your animal shelter to 5 ranks. Points are gained and lost through taking care of the animals, adopting them out and visitors encountering things at the shelter.
A perk store will be added later that will allow you to spend these points.

At the moment I'm working on the ability to hire employees. This will be locked behind reaching a certain rank.

u/ChippedSim — 1 day ago

Ghastly Ghosts - Motive Overhaul Update

This feature has been in the works for almost four years so I’m incredibly happy to finally share this huge update for my Ghastly Ghosts mod. Ghosts will gain uniquely working motives in this update that have been carefully tested by the members of my server in the last few weeks. The energy motive syncs automatically with the ghost stamina if you own Life & Death. Spirit connection symbolizes the ghost being bound to the world of the living Sims and can be recharged by interacting with living Sims and being remembered by them. For example Sims using an heirloom of the ghost can boost the motive. If you ignore it and it drops to zero your ghost will be banned to the netherworld.

Additionally I’ve added a bunch of other new features including a new holiday tradition, new Moodlets, new abilities and new opportunities for your ghosts and living Sims. I’ve tweaked and balanced a bunch of the existing features as well and fixed some bugs that have been recently reported.

u/ChippedSim — 8 days ago

I‘m back again with another mod preview! At the moment I’m working on the animal shelter module of my paws & claws mod that adds new gameplay for pets.

The animals shelter module allows you to run your own animal shelter. I’ve remade the whole system from scratch so the pets don’t take up any household slots and you can run the shelter from your home lot, small business lot or vet clinic.

Every pet has an adoptability rating that tells you how likely they’re to be adopted. Sims will visit the shelter and adopt pets. You will be able to gain money from the adoption fees. The fee and adoptability depend on age, traits and their training. Occasionally you will receive donations as well. Currently I’m working on adding a rank system and a perk store to add even more gameplay options!

u/ChippedSim — 26 days ago