u/Civil-Interview-457

Amy Rebalancing + Reworks!

Amy Rebalancing + Reworks!

Cards!

Emperor - 25 dmg res with slightly shorter cooldowns (The speed boost is useless lets be fr)

Strength - Removed slowness but you lose 5 dmg res, you can now also stun stack with strength card (aka hammer/hammer bounce + hammer throw or vice versa)

Sun - Nerfs reverted or at least bring back sun card after its first nerf BUT she heals her teammates slower than she does to herself BUT her teammates won't go as blind as fast as they do in game currently (If paired with emperor than it'll have slower healing

Fool Card - +2 speed but 2/1.5 second stun time

Moon - Heals hp each time you land a stun but you get your vision gets foggy for one to two seconds (5hp if fool, 10hp normally, 15 hp if strength card is paired up with it)

The Hammer Part!

Hammer! - Hammer now gives Amy 1.5 seconds of iframes BUT for the rest of the duration she gains 10 dmg res (She'll gain 0 dmg res if she has emperor card in her current deck)

Hammer Bounce - Removed end lag + start up (Really dumb that a move like hammer bounce takes one to two seconds to activate after landing) + slightly more height from hammer bounce

Hammer throw - Revert the gravity change on it, honestly hammer throw NEVER needed to be touched at all.

LMS BUFFS - Amy will usually gain 15 dmg res but if you have emperor you'll only gain 5 dmg res + faster sun card healing, Moon card gains slightly more healing when stunning (you gain literally only two more hp than usually) and you only have fog for around 1 second after stunning the killer, Strength card loses any debuffs, Emperor decreases cooldowns faster, and that's really it.

Now with these versions of Amy's cards the goal is to make EVERY card of her viable and useful for Amy and her teammates

https://preview.redd.it/7rh3q2svuc2h1.jpg?width=538&format=pjpg&auto=webp&s=40ef3cade5fad492b86351c6a1920abf0d5c8300

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u/Civil-Interview-457 — 2 days ago

WE need Fumiko & Holly petals accessories

WE need fumiko's entire outfit (including hair) as a head accessory AND Holly Petal's entire outfit (including hair)

u/Civil-Interview-457 — 6 days ago

Can we fix the major problems about amy's kit?

Like I love Amy to my life but oh...certain cards just screw her over SO MUCH, Strength card is the PRIME example, you gain 5 second stun time but you can't gain much distance because you lose 3 speed with NO dmg res either which really isn't that good like at ALL, Fool is naturally good on most maps but the one second stun time screws her up so much especially against killers like fleetway or kolossos, emperor is lowkey getting outclassed HEAVILY, the 15 dmg res is literally only like -2 dmg taken and the 0.5 speed really doesn't do much since your still very slow and can't do much (Would be better if emperor's current state was just reverted), Amy should either get her iframes longer on hammer OR after the iframes disappear she gets dmg res for the rest of the duration of hammer, in lms she desperately NEEDS dmg res just give her like 25 or 30 dmg res and she'll be PERFECT, developers of outcome HEAR my tears

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u/Civil-Interview-457 — 11 days ago

World card bug

Sometimes for some ODD reason if you have world card and reroll and get world again you just CANNOT see the killer at all for some odd reason which SUCKS for amy since world card REALLY helps her out

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u/Civil-Interview-457 — 11 days ago

Cheese rework!!!

I think we all know how Cheese is practically useless against nearly half killers since he ends up dying within the first couple of seconds against half the killers cause of their dmg output so what if!!

  1. We give cheese a revive mechanic like any other survivor but like obviously cheese will be in the area that they were in downed in.

  2. To balance this out, cheese will now only give 7hp each tick instead of the regular 10 hp.

New ability (Go Cheese) - Cream will send out cheese to either a survivor or killer, if cheese is sent out to a survivor that said survivor will gain a movement buff AND be permanently to highlighted to team, cheese will be stick with that survivor until cream calls back cheese, if cheese is sent to a killer, cheese will highlight them for three seconds, cooldown is 30 seconds

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u/Civil-Interview-457 — 12 days ago