



I'm creating my first mod! Help
Hi! I'm making my first mod, a clothing set for a female wizard. I'm calling it the Athkatlan Sorceress Set. But I'm just a humble 3D artist, so I'm looking for help when it comes to the info/resources to get it into the game, since there's so much out there, it's a bit overwhelming.
-The mod will ideally be composed of the main dress, a set of gloves, the jacket on the cloak slot, a circlet, and a modified version of the camp slippers, to allow the user to mix and match with other armor sets.
-I already did the modeling, texturing, and skinning. The textures also use the appropriate shader to allow customizability of the outfit.
-I want to use Volno's Lazy Tailor to adapt it to all races and genders, but reading the documentation, still not sure how it works once the models are set. Does each of them act like a different object, or is it something like a shape key where just one asset is exported?
-Using Lynia's tutorial on cloth for the skirt, but the Cloth Tools section on the Lslib is not there when I open the app. Where can I find the version of it with this feature?
-Anything when it comes to actually creating the asset, asigning names and descriptions to it, adding spells or abilities to the items, and getting it to in the tutorial chest/sold by the vendors.
Any help is appreciated!