Game idea. Looking for people who like the idea and feedback
So I’ve been working on a co-op horror game concept and I wanted to see if people would actually play something like this.
The idea is:
You and your friends drive around a small haunted town in an old truck looking for abandoned houses to loot.
Inside each house there are valuable items you can collect and sell later to upgrade your equipment/truck. But every house is haunted and filled with monsters that actively hunt players while you search.
The main mechanic is that each house has a minimum loot quota before the exit unlocks. So even if things go horribly wrong, you can’t just instantly leave — you HAVE to risk staying inside long enough to hit the quota.
Some other ideas:
- proximity voice chat
- physics-based loot carrying
- heavier items needing multiple players
- cursed items with random effects
- procedurally generated houses
- different monster behaviors instead of simple jumpscares
- greed system where staying for extra loot increases danger
The vibe would be somewhere between chaotic co-op horror and extraction gameplay rather than pure survival horror.
Would this actually sound fun/replayable to you guys?
And what kind of mechanics would make it stand out more?