
Enforcing Change — Corgo's Lawman Rework + Huge Teaser/Sneak Peek
(Art by Col Price on Artstation)
Hello! It's been a little bit since my last homebrew post to the subreddit, but I've actually been quite busy behind the scenes here. This newest release is a an overhaul/remake/replacement of the Lawman Role, intended to provide them more versatility, narrative relevance, unique gameplay, and make running a Lawman-style character less of a headache for newer GMs.
I hope you enjoy!
- Corgopolis
ENFORCING CHANGE — CORGO'S LAWMAN REWORK [Link]
NOTE: As of the public posting of this document (5/16/26), I have not yet had a chance to extensively playtest this supplement. It was designed with a plethora of feedback from community members and is based on my own experiences in games I’ve run and played in, however.
===== SNEAK PEEK BELOW =====
Wait, you're still reading? Alright fine, I'll admit it: this Enforcer homebrew isn't the main thing I've been spending so much time on for the last several months. In fact, it came about as a result of the main thing I've been obsessing over, but in the end I felt it warranted existing on its own as well.
So, what actually is my next major upcoming homebrew release? This:
(Art by Me, from an in-game Cyberpunk 2077 screenshot)
Yes, that's right. For those of you that have seen my Corgo's 77 Collection V2 document, V3 is not a slight update, it's a complete overhaul of the entire collection from top to bottom along with a deluge of new content. Detailing every change and addition is impossible without a much longer post, but for a succinct list of the big points:
- Massively overhauled and improved formatting
- Several gameplay tweaks for playing in the 2070s (Basically, expanding upon the various Role/Rule tweaks the CEMK presents to better fit a full-fledged campaign)
- Deep Dive Netrunning Rules (Provided by the wonderful N. Jolly and slightly expanded on by me)
- Reworked, improved, and expanded catalog of weapons, cyberware, gear, armor, and more, including (but not limited to):
- All weapons (and other items) are updated to the standards, formatting, and mechanics presented in the Interface Red Vol. 5 bonus article, Solo of Fortune 2045
- In total, 140+ Non-Iconic Weapons (Almost double the amount V2 has), 70+ Weapon Attachments, 40+ Weapon Mods/Enhancements, and multiple new Ammunition types
- New Cyberware, Cyberware Enhancements, and a fully fleshed out 2070s FBC catalog
- New Custom Operating System rules and cyberware
- New Armor pieces, along with Attachments and Enhancements for Armor and Bulletproof Shields
- Expanded Poisons and Drugs
- New Vehicle Upgrades
- Heavy Metal War — Cybermercs in the 2070s, including 2070s ACPA
- Expanded Lifestyle and Housing rules for the 2070s
- And much, MUCH more.
To put it simply, Corgo's 77 Collection V3 will be the largest homebrew I've ever made to date, and is something I'm very excited to share with all of you once it's done. Which, if everything goes according to plan, should be relatively soon. I can't wait to get it out to all of you, and I hope it'll end up being as helpful and enjoyable to use as I can possibly make it be.
With all that said, I've been Corgopolis, and I'll see you all next time!