At my wits end with block limit issue on Tekkit 2 worlds
Hey guys, so I am encountering an extremely annoying error and cannot find anyone online with the same issue. I am trying to terraform a large area of grass/dirt into another material. I am using the correct command of "/fill ~x1 ~y1 ~z1 ~x2 ~y2 ~z2 stone 0 replace dirt" I know for a fact I am using the correct syntax, because when I use small values the blocks are replaced correctly.
However, the maximum number of blocks I can modify is 32768 (far too few) so I changed the gamerule with this command: "/gamerule commandModificationBlockLimit 400000" to set the limit to 400000. When I do this it says back to me "Game rule commandModificationBlockLimit has been updated to 400000" so everything is good right?
Nope, every single time I try to modify more blocks than the 32768 default I get the message back "Too many blocks in the specified area (163216 > 32768)". This happens on both multiplayer servers and singleplayer worlds. I even used this command: "/gamerule commandModificationBlockLimit" to force the game to display the current limit, and it says it is 400000, not the default. Despite this, the fill & replace commands STILL refer back to the 32768 default.
Can anybody help me understand why the effective limit refuses to change despite it seeming to? I would greatly appreciate it.
Game version: Java, Tekkit 2 v1.2.6 (I don't know if this is a mod related issue, hoping if it is that someone will know. Thank you)
Solutions I have tried which do not work:
-Setting a repeating command block to change the limit repeatedly
-Restarting the game before & after changing the rule
-Restarting the server
-Picking a different new limit. I have tried many many values from as low as 1 up to 400000, including limits which are barely more or less than the default 32768.