Project idea (Concept)
Something I've been thinking about this summer is creating a graphical frontend for libgdx, like Unity but working with the library behind the scenes. With it, you could create screens and classes in just a few clicks and not be constantly working blindly with code-first. Of course, you can still look at the underlying Java code and work on it if you prefer. Similarly, I'd like to integrate several useful tools provided by the third-party programs recommended by libgdx on their website to avoid the hassle of having so many programs installed. So I would like to know your honest opinion about this project and whether it would be worth developing in the future, and in any case, any ideas to improve or refine the idea.