Resistance group grand strategy game with an RTS factor.
game is a massive Grand Strategy and RTS hybrid set on a dynamic map of a fictional or real fractured country like Iraq or takistan or somewhere.. At the macro Grand Strategy scale, you are managing a deep sociological and political simulation. The entire map is defined by rigid ethnic boundaries, religious factions, and rival sectarian tribes. You have to carefully build your underground network and manage these politics to maintain legitimacy in the eyes of the civilian majority. If you cause too much collateral damage, you are branded a terrorist, the local populace turns on you and snitches to the high-tech Occupier AI, and your network is destroyed. If you maintain a good reputation, they act as your shield, hiding your cells and feeding you intelligence.
The grand strategy layer drives massive scripted events, most notably a full-scale Sectarian Civil War. When this triggers, the conflict devolves into brutal intra-insurgent warfare against rival domestic militias for control of the country's future. This is where the game shifts to a level playing field. Because you and the rival sectarian tribes are using similar tiers of weaponry, you can stop playing purely asymmetric defense. You can zoom into the tactical RTS mode and pull off textbook conventional military maneuvers like massive double envelopments and urban pincers to trap rival militias block-by-block and completely cleanse major cities.
When you zoom down into specific tactical operations against either the occupier or rival factions, it becomes a high-stakes squad management game. You select a finite, persistent roster of specialized units (sappers, snipers, anti-tankers) based on the local terrain and tribal loyalties. In the RTS mode, you use an in-game days timeskip mechanic to dig into the terrain and wait out enemy patrols for days until a supply convoy appears. Your goal is a logistical starvation loop: you choke out their fuel and bullets over weeks of campaign time until the enemy army is exhausted and depleted. By using clean ambush tactics like using snipers and sappers to kill guards without blowing up the cargo you physically loot pristine body armor, technicals, and heavy weapons to build a permanent armory inventory. This salvage directly fuels your asymmetric tech tree, allowing you to upgrade your arsenal from crude fertilizer bombs to advanced copper EFPs and tandem charges to counter evolving enemy armor.