u/DMfortinyplayers

The Professional: Deal with the Agency

So I've realized that Deal with the Agency has the potential to be extremely powerful- and abused.

• Deal with the Agency - This is the one move that every single Professional starts with and must take. When you deal with the Agency, requesting help or gear, or makiną excuses for a failure, roll +Sharp. On a 10+, you're good -your request for gear or personnel is okayed, or your slip-up goes unnoticed. On a 7-9, things aren't so great. You might get chewed out by your superiors and there'll be fallout but you get what you need for the job. On a miss, you screwed up: you might be suspended or under investigation, or just in the doghouse. You certianly aren't going to get any help until you sort it out .

Resources:

• Cover identities

Good intel

• Offices all over

• Official pull

• Recognized authority

• Rigorous training

• Support teams

• Weird Tech gadgets

Well-armed

Well-financed

My questions are: how often do you let the player roll? Right now they basically get 1 "free" roll, then after that they have to justify a new roll / more assistance.

Do you rule it so the only assistance they get is the tags they chose?

Cover identities - this seems kind of weak. How do you make this interesting / cool / useful?

Good intel - how do you stop this one from eliminating the need to investigate?

Offices all over - this one totally stumps me.

Official pull - how do you make this useful, without allowing them to call SWAT?

Recognized authority- how is this different from from the above?

Rigorous training- totally stumped again. The rigorous is reflected in the stats, Moves etc - what benefit does this give.

Support teams - how to stop this from becoming NPCs handling the problem?

Weird Tech gadgets- how do you define / limit these?

Well armed - "i rolled a 12, can I have a tank?"

Well financed- what do PCs do with this? Bribes? Buy stuff? How much stuff?

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u/DMfortinyplayers — 11 days ago

How do you handle monsters sneaking, following, ambushing hunters?

How do you handle this, rules wise? This is where I get continually stumped- how do i determine the outcome of the monster's actions against the hunters without rolling?

For example, i want a pair of minions to follow the hunters and steal their car if they have the chance.

Do the minions just.... succeed?

If the hunter says "I keep an eye out to see if we're being followed " what roll is that? Neither IaM or RaBS seems correct, but RaBS is probably closer.

What if instead of human minions, it's the monster who has some kind of stealth power?

Let's say I want the classic scene of the hunter getting bonked on the head and kidnapped. How does that go?

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u/DMfortinyplayers — 3 months ago

Ghost lore

What kind of ghost lore do you have? I want to avoid the "burn the remains ".

Right now my general idea is that if you burn / destroy the item binding them, it dehumanizes them and turns them from a troublesome, dangerous ghost into an enraged, murderous spectre.

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u/DMfortinyplayers — 3 months ago

How do you get lore to Hunters? One of the parts I most disliked in Supernatural was "i spent 5 minutes searching 'the lore' here is this super specific weakness. "

I'm running a mystery out of the Tome of Mysteries (highly recommend).

No spoilers. The monster is from SE Asia and very dangerous. Toe to toe, the Hunters are toast. But:

- it is repelled by a few common kitchen spices

- it can be weakened by a certain culturally specific ritual, that a person of this culture might guess but isn't obvious

- can be placated by a certain (non human sacrifice)

How do I get information like this into the Hunters hands in a way that feels natural ?

For example, i had a maze mystery, the Mundane spent Luck and thus got something useful, so she found a spool of magic thread. Because of the players general culture/ educational background as Americans, they instantly knew to follow the thread.

I love there being multiple interesting ways to solve a problem, but how do I get them this info?

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u/DMfortinyplayers — 4 months ago