20 Boom Beach facts you probably didn't know
Here you have 20 Boom Beach facts you probably didn't know:
The maximum Threat Level for Dr. Terror is 130, while all other Cycle of Evil events are capped at 99. Attempting to load a higher Threat Level causes the game to crash.
The Cryobombardier has a 10% Corrosion effect since its introduction in 2020. This effect was originally called "Weakness" until Lt. Anna Schlingel was released.
The Zombie Rifleman had the longest hiatus between appearing in the game files and receiving official proof of existence. It was first leaked during the HQ 28 Update in Summer 2025 and, to this day, has still not been released.
The MegaScorcher originally had less health at Level 28 than at Level 27 due to a typo. This was fixed when the Proto Troop Workshop was introduced.
Most players know that Pvt. Bullit has the Unrelenting effect, which allows him to attack faster as his health decreases. However, he is not the only unit with this effect. The Seeker also has it, although in a weaker form.
In the entire game, only Super Warriors and the Deployable Turret skip a level. Both of them have unused Level 22 stats. Both use Level 21 stats when at Level 21, and Level 23 stats when at Level 22.
It is possible to hack an HQ with Cpt. Everspark's Universal Remote if timed perfectly. To do this, the building she targets must be destroyed at the exact moment she activates her Universal Remote. If no other valid target exists, she will hack the HQ instead.
The self-heal values of Warriors, Hidden Warriors, Super Warriors, and Vampire Zookas are inaccurate in-game. Their self-heal is actually percentage-based rather than a flat value, meaning the more Magma Statues you have, the more they heal. The self-heal percentage decreases with each level for most units. The only exceptions are the Super Warrior, which remains at 35% until Level 20, where it jumps to 81% and then continues increasing with each level and the Vampire Zooka, which always heal for 250% of her attack power, except at the old Level 28 stats, where they healed for only 70.1% for unknown reasons.
Cpt. Ruddero's Wingman moves at an incredible speed of 13.0 tiles per second while orbiting Ruddero. This is notable because it is not only the highest movement speed in the game, but it also exceeds the usual movement speed cap of 5.0 tiles per second.
Most Squad Leaders were significantly stronger in their original designs, such as Sgt. Antti Pylkäs and Queen Nafanua. Only a few, such as Lt. Linnea Friskdahl, were originally weaker.
The highest Sonar Ops stage ever reached was Stage 839. This was made possible by multiple bugs being active at the same time and was achieved during the January Sonar Ops event.
Sgt. Amélie Mooka increases her Squad's attack speed by approximately 200–300%, which is very likely a bug.
If Mind Control reaches 20 points without any unit having died beforehand, it spawns Level 1 Riflemen. Otherwise, it always spawns Troops of the correct level.
Dr. T Lookalike is the only building whose damage cannot be boosted by Ice Statues. It is also the only building that was unable to deal any damage when it was first released.
The in-game Death Damage value was bugged for a long time, displaying the actual value divided by 100 (or by between 1 and 4 in the case of the Rocket Choppa and Heavy Choppa). However, the downscaled Scorcher and SG-63 Firecrab values were even more inaccurate. Their death damage remains identical across all downscaled levels despite the game displaying much higher values that do not correspond to any actual Scorcher death damage value, even when multiplied by 100.
All Squad Leaders (except Rifleman) have downscaled levels for HQ Levels 1–6, despite not being unlockable before HQ Level 7.
Heavies and Zookas are the only troops whose downscaled levels work differently. Heavies have the same stats at Level -1 and Level 1. Zookas, on the other hand, have the same stats at Level -4 and Level 1, while Levels -3 to -1 have higher stats. This makes Zooka the only troop whose stats become worse when it loses its downscaled state.
Rocket Choppa and RC-CMD-013 are the troops with the most levels in the game, with 51 levels in total: 22 downscaled levels and 29 regular levels.
The old Stunner used to automatically deal damage to its target when it threw a Shock Bomb. It also had the lowest DPS in the game at just 1 DPS, as the damage from the Shock Bomb was not included in its DPS.
The Bombardier featured during Warships Seasons 3 and 4 is not the same Bombardier that exists today. The game files contain two separate versions: "Bombardier", which was a Proto Troop exclusive to those two Warships seasons, and "Bombardier2", which is the troop currently available in the game. Even its downscaled version is named "Bombardier2DS", retaining the "2" in its internal name. Interestingly, the Squad Leaders use "Bombardier" rather than "Bombardier2" in their internal names, as they all follow the format "LeaderBombarder_{{Name}}".
How many of the facts did you know?