


As promised I have now 3 articles written for Raylib-CS. No game engine needed! I have until now one to get started, debugging and post processing. Current plan is write every week an tutorial.
Hi All! Based on the feedback I received from https://www.reddit.com/r/raylib/comments/1syvzvp/im\_thinking\_of\_making\_raylibcs\_tutorials\_what/. I got a lot of positive feedback!. I just wanted to give a update on the progress! They all are written with my experience. Also why and how I did.
For the post processing I made a video about it. I don't really go to much in the technical detail. But I do explain the why there!
Video can be checked here:
The getting started guide can be find here:
https://docs.meatcorps.nl/raylibcs/gettingstarted/
The debugging guide can be find here:
https://docs.meatcorps.nl/raylibcs/debugging/
The post processing one can be find here:
https://docs.meatcorps.nl/raylibcs/postprocessing/
For each tutorial I also put on my github the examples:
https://github.com/meatcorps/Documentation/tree/main/examples
So, I am really curious what you all think of this! If this is what you like. I am open for feedback and improve where ever I can!
Alright anyways thanks again for all the positive comments!