How does the game know when I am going to lose.
This is more of a rant than a question, but i find the game on many occasions purposefully waiting until the round i am going to lose to even let me see one of my key figures in my builds. Like for instance let's take today's gauntlet. I was playing undead with the new zombies. I got the tier 2 zombie almost immediately and my first death trigger each combat triggered again. So by turn 3 going into turn 4 I was getting around 4 extra gold per turn. I use that gold to climb to shop rank 4, could have gone 5 because of the spell to fill my hand with coin spells, but then I would have only had 4 coins left for the shop. Then getting into hearts in tier 4 with mostly zombies, I picked up 2 of the tier 3s that only cost 100 shards to unlock. Problem comes in when im looking for the zombie that gives the +2/+2 effect when a zombie is hurt. Instead I spend over 100 gold rerolling the shop throughout hearts, upgrade to tier 5 finally because I get tier of it, almost immediately get a golden zombie baron and a basic zombie spider mama ii. I somehow survive to the last 3 without any permanent buffs coming from my units and in that last moment when im about to go into a battle with all units except 1 being under 100 health or power, with only one heart left, about to face of against ninjas in the thousands. It finally gives me 1 zombie fisherman while I only have 2 gold left, making the unit i sell for it to have a spot will give me just enough to get the one unit. Overall this has happened to me back to back in the gauntlet, it happened yesterday then today as well. It happens to me about 80% of the time in normal matches. It gets tiring to wonder how im going though hundreds of gold for the unit to not spawn until I am guaranteed to lose.