
Views going down on a new youtube channel. Why?
The CTR, the avg views, the retention. All of these metrics are better and better with each long form video. But yet, the views go down as I go further. What may be the cause?

The CTR, the avg views, the retention. All of these metrics are better and better with each long form video. But yet, the views go down as I go further. What may be the cause?
I have always worked hard on my own business and some side projects.
We always agreed to understand if the other partner needs some space or extra time to "grind". She always owned a business aswell. She sold it 3 months ago and didn't really find anything else so she has too much free time.
Most of my days look like this: I work my regular job, I do some side project and either go home or we do some little date.
It's either dinner, some sport for an hour or just watching some series. We live together so we see each other every day. Here's the thing.
I started GameDev 2 months ago out of curiosity and lust for videogames. I felt in love with it and after few weeks I instantly knew this is my life calling and dream to pursue being GameDev fulltime. The dates didn't stop, the nights didn't end, the series watching continued. Just sometimes instead of coming home at 6pm I came at 8pm. But never if we had date planned.
We even been to the capital for 3 days last week!
Since start of my GameDev journey she is been telling me things like:
"You are not going to make it."
"You are just gaming and this is an excuse for gaming" (she hates gaming)
"This doesnt have any future, you are failure."
And today, she hit me with this line:
"You have to decide, it's me or GameDev."
She know's I have abandonment anxiety and that all of my friends are also her friends. Also her family is the only family I have been in contact with. She has been abusive (both physically and mentally) most of the relationship. But she always acts nice and say sorry right after. And I always forgave her. She always had narcististic traits (we even did test online and it confirmed the suspection) and she always been choleric person. Her mood constantly changes (from beating me to hugging and lovebombing).
But yet, I just know GameDev is my calling. It's my destiny. So I told her. I love you, but if you are going to make me choose over my dream and you, it's gonna always be me.
How would you act in this scenario? Am I overreacting? Should I just quit and forget about my dreams and hopes? Keep entertaining her? Keep forgiving? Keep getting gaslighted that "it's me who is the bad person in the relationship"?
My goal is to share my GameDev journey as someone who never coded before. So I made a youtube channel, research for weeks and spent 20h on my first devlog.
I designed thumbnails, avatar, profile picture,...
I wrote descriptions, about channel page...
I set up everything to have the "best start possible"
I showed the video to my girlfriend, friends, coworkers and pretty much anybody. They all said it's great and I can see they enjoyed they stay. So...
I hit publish.
What happened? Nothing. Literally.
First video has 6 views and you probably know how frustrating that is to reach basically 0 views after you put like 30-40h of work total.
But it's okay, you know why?
I won't quit. The video won't be my last video and once the YouTube channel grows It's gonna be the Devlog #0 people are gonna compare the final release to.
I just know this channel will work out. Honestly, this is my destiny and life calling. Not just the youtube, but becoming GameDev full time. I just know it in back of my head that one day it will happen. I literally love GameDev and everything behind it with every fiber of my body.
But let's be honest. You probably tried YouTube aswell and you might have quit or even better - succeeded. Please, let me know about your journey and If you want to, my DMs are open. I'm always looking for like minded people.
Hey, I started GameDev 2 weeks ago. I love the journey so far and I'm so glad that I decided to go this way. I easily spent over 100h in those 2 weeks in Godot.
Here's the catch. You always like to share your journey and find like-minded people. I found a guy, who does pretty cool pixelart and codes aswell, started few months ago. We share, we chat, we educated each other. It is pretty cool.
And I'd love to expand my friends list with people like this, especially if you are a BEGINNER like me.
I won't call you, i won't bother you to answer me 24/7. Just from time to time, nice little message, asking about your progress and sharing mine. And maybe we teach each other something too.
So... any fellow GameDev beginners?
Add me, PM me. I'm discord enjoyer, so feel free to comment. I REALLY wanna hear about your game or project you wanna start!
I am complete beginner and I mostly just figure out stuff and learning alongside documentation. I am using GODOT (GDScript)
Is there better way to do unlocks? I just show() or hide() certain stuff if my var on unlockables is either true or false.
func _ready():
aktualizovat\_ui()
func aktualizovat_ui():
if Global.medopen == false:
create\_med\_button.hide()
create\_med\_button\_lock.show()
h\_box\_container\_2.hide()
else:
create\_med\_button.show()
create\_med\_button\_lock.hide()
h\_box\_container\_2.show()
if Global.medopen == false:
prodat\_med.hide()
odemknout\_med.show()
else:
prodat\_med.show()
odemknout\_med.hide()
For the past two weeks, I’ve been completely obsessed with the idea of making my own incremental game. I’m not trying to build the next hyperstylized 3D masterpiece, just a clean game with an addicting core loop, insanely rewarding mechanics (prestige, and many more) and deep progression systems.
Basically, I want to craft my own dream game. Something I can sink hundreds of hours into playing and tweaking over the next few years. Starting simple and expanding it over time. I couldn't care less about marketing, sales, or whether anyone else even plays it. This is purely a passion project and a hobby I want to pour myself into.
Here’s the catch: I have absolute zero coding background. Never written a single line of code in my life, and the whole domain is complete alien territory to me. But I want to learn. Badly. I’m thinking of something in the spirit of Zero Stress King or Fracture Field, but packed with way deeper, more rewarding systems. The gameplay loop will probably be something in between those two and much more to them. I have experience with website design, but zero background in 2D graphic asset creation or modeling, so I'll be starting from scratch there too. My plan is to dive headfirst into Godot for the engine and use a free Photoshop alternative (not sure which yet).
So, devs - am I setting myself up for a one-way trip to hell? Is it an absolute pipe dream to think I can solo-learn coding and asset creation from scratch without giving up, or is an incremental game actually a reasonable sandbox for a total novice to learn the ropes? Be real with me. Should I say screw it before I sink ten years into a project that goes nowhere, or is this crazy enough to actually work?
AI Disclosure: I don't want to vibe code, but only use it as a tool to help me understand and learn. Not make the decisions for me. For graphics I'll probably use it only for placeholders and maybe not even that. I don't want my end result look like an AI slop.