My plan to run Vecna Eve of Ruin
****SPOILERS AHEAD****
DMs - there has been a lot of great dialogue around making VEoR a better adventure for the players. Special thanks to GM Carlos (VEoR Remix), Leandro De Oliveira & Diego Lisboa (Companion), Christopher Hamwell (Evernight & Cult), & Dan Kahn (Tovag) and countless others i read, maps I bought, ideas shared.
Following is the high level plan. Any and all feedback is welcome!
- Vecna already cast the Ritual of Remaking – the gods were unaware, and became aware when the ritual began, whereupon they are working to stop this
- The Lady of Pain has been able to keep Sigil unaffected by the ritual
- The power source behind the ritual, fed by secrets, must be disrupted to stop the Remaking; Vecna and his cult will protect this at all costs
- Vecna needs his Eye & Hand to complete the Remaking – his cult is working to get these
- Mystra empowered Alustriel to cast the Wish in Sigil, which she did as a ritual with Tasha & Mordenkainen to secure help to revert the multiverse back to what it was before the ritual
- The Wizards Three disagree on what needs to happen: Alustriel wants the location of the power source, Mordenkainen wants the Sword of Kas, and Tasha wants the Rod of Seven Parts. They each have their own reasons for wanting these.
- Kas the Betrayer is trapped in Tovag, but his top lieutenant is Malaina. She will figure out how to subvert the Well of Many Worlds in Sanctum while the adventures complete Tovag (now Chapter 8), enabling the Chapter 9 reveal
The goal is for the party to have agency to get the artifacts they believe will best help, for their to be disagreement among the Wizards Three leading to conflicting goals, and for Kas to still bust out and go after Vecna, oh and for multiple factions to be competing for everything. All the while the multiverse is changing into Vecna’s new vision… Thanks for your feedback!