u/DoomsdayCake

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▲ 6 r/ffxiv

Link to my spreadsheet if anyone wants to see the raw data.

All maps were "Timeworn Kumbhiraskin Map", the Endwalker map that lead to the sets of two doors. From a programming standpoint, I would doubt that odds would change between versions of treasure dungeons (doors/roulette wheel), nor between expansions for the most part. There's a good chance I'm wrong on this though, so please take my assumptions with a grain of salt.

The POE player in me likes to measure farming strats, so I thought I would extend it here, since I couldn't find any others who had done similar data collection, I thought I would do it myself. I hope that this data can help people calculate for themselves if running a treasure map is worth it for them with the relevant market prices in mind.

For numbers, I bought 300 maps for around 55-60k gil a pop, so a total of about 17-18 million gil invested, In terms of revenue, I made about 32 million, all of it from pets/mounts ("Exciting Tonic" being the big jackpot, bubblegum is basically worthless). It took me about 2 weeks to run through all of these maps. That places me at around 1 milion gil profit per day, or about 50k gil profit per map.

If anyone has any questions, feel free to ask. This was a fun project.

u/DoomsdayCake — 1 month ago