u/Dry_Bridge7415

Do you think GPU workflows will ever feel as simple as normal development?

Do you think we’ll ever reach a point where working with GPUs feels as simple as writing and running code locally? Right now, there’s still a noticeable gap. Regular development workflows have become incredibly smooth, but GPU-based work still involves multiple layers of setup, management, and overhead. It makes me wonder if this is just a temporary phase or something fundamentally tied to how GPU infrastructure works. While looking into simpler approaches, I came swmgpu which seems to aim for a more streamlined experience, but I’m not sure how close we really are to that ideal. Do you think true simplicity in GPU workflows is realistic, or will there always be some level of complexity involved?

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u/Dry_Bridge7415 — 5 days ago