
Desktopcraft: Open Beta test
Hey, today I wanted to showcase a new project made by a friend of mine and me: Desktopcraft. Desktopcraft is not based on the source leak. Instead it is based on the latest version of the Xbox One edition and uses our own, lightweight compatibility layer to make the game run on Windows and Mac OS/Linux/Android through Crossover/Wine/Winlator. Desktopcraft includes full Xbox Live emulation for matchmaking, account services and friends/social services. Meaning online is fully supported on both Minigames and normal worlds. It comes with its own launcher to manage your game settings and friends as well as keep the game up to date and features various enhancements, like ultrawide/4K support or keyboard/mouse support for the primary player. There is also the possibility of enabling custom mods to the minigames, e.g allowing breaking/placing blocks inside battle arenas and the minigame lobby. Splitscreen is fully supported in both online and offline matches. As the game is a P2P game we ensured that all matches are securely routed through one of our hosted relays. Currently the only one is hosted in NL(Users from the US or Asia may have increased latency due to that).
This has been a long term passion project for me and I hope some other people will enjoy it as much as I do. A full source code released is planned at some point in the future. If this sounds interesting, feel free to join our discord server: https://discord.gg/mVharFYWfw