u/ElderlightPress

▲ 45 r/RPGdesign+1 crossposts

The flickering neon. The fog that crept in from the tree line. The customer at pump three who hasn't blinked in forty minutes.

Welcome back to Odd Hours.

Odd Hours is a narrative-driven TTRPG for 2–5 players where you play ordinary people — cashiers, mechanics, night shift clerks — trapped at a gas station that is very much a beacon for the bizarre. You survive not with combat skills or ancient bloodlines, but with Wit, Grit, and a slowly unraveling sense of what's real.

Version 2 is the definitive edition, and it's bigger, stranger, and more dangerous than ever. Here's what's new:

An expanded bestiary. The original crew of horrors has grown. The Drifter Sign — a rusted highway sign reading "YOU ARE NOT ALONE" that relocates whenever no one's watching — is now stalking your employees. The Static Man scrambles perception fields just by existing near electronics. The Beverage Bandit (a raccoon in a stolen employee vest who genuinely believes he works there) will hiss at you for questioning his commitment to inventory management.

New character options. Dead End introduces new Backgrounds like the Paranormal Blogger, who spent years chasing cryptid hotlines and is somehow still underqualified for this job, and the Ex-Convenience Manager, whose unshakeable talent for pretending everything is fine is now a genuine survival skill. New Specialties include Vending Machine Whisperer, Paranormal Negotiator, and Improvised Ritualist — because sometimes you're jury-rigging a banishment ritual out of arcade tokens and expired energy drinks.

New Strange Abilities. Survive long enough and reality starts to rub off on you. Reality Slip lets you phase through a wall or dodge a hit by existing briefly somewhere else. Junk Alchemy turns three expired snacks and a broken lighter into something actually useful. Echo Sense means you hear threats before they happen — not clearly, but enough.

New rituals. Stack the expired energy drinks just right, maybe the weird lights stay away. Sweep clockwise under the flickering lamp, maybe the whispering stops. The Coin Circle, the Midnight Inventory, and a handful of other half-magic, half-superstition rituals that work just often enough to keep trying.

The Graveyard Shift mini-adventure. The graveyard behind the gas station wasn't there yesterday. It's there now. And one of the gravestones outside the front door reads: R.I.P. Gas N' Go — "Open 24 Hours (Mostly)."

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u/ElderlightPress — 19 days ago