Pacing issues
Me and my friends have played a little bit of Cthulhu but nothing long term and I had a few questions.
How long should a Cthulhu campaign go for? Is it like D&D as to where it’s up to the DM and players
How long and how much of the mythos should I introduce? Do I drop it slowly over a long course of time or do I drop it in major chunks
In a longer campaign (one year +), would players stay as the same character throughout most of it or is it reasonably to say that they are going through a few characters
Im running a Wild West campaign, using down darker trails, I’m taking inspiration from RDR2 and such, they are following a railroad into Tennessee where I will have them get lost in the Appalachian’s and introduce some folklore, does that work for Cthulhu mythos or no? Also how much world building and such should I do before I introduce any mythos? Is it weird to run it mostly as a cowboys and have mythos be a background for most of it?