Bad gun with scope (StartingWeapon for game)
I'm making a game and I wanted to add guns my main rule bing vanilla game. So I made heat weapons like from destiny 2.
I'm making a game and I wanted to add guns my main rule bing vanilla game. So I made heat weapons like from destiny 2.
I want to make a gun in Minecraft using some sort of click detection crouch based detection is like my last resort? Any ideas look for any possibility I can get.
Working on a game took a break from building the map to work on enemies.
(The AI photo is a very rough idea of the main map and outer areas)
I'm currently a one-man army working on a passion project that is a custom Extraction, RPG, PvE game on Minecraft Bedrock. As you can see in the video, I already have the core engine working—including a fully customizable combat system, Overshields, and an Overclock (Stamina) system.
All the backend mechanics are functional, but I can't build. I'm looking for builders to help with the environment: a mix of harsh, desert-like landscapes mixed with red and dry alien flora, cliffs, ravines, and more. Hopefully, we can even build a crashed spaceship in the distance that leads into a full Dungeon.
The gameplay loop will eventually include loot to find, Public Events, Lost Sectors, and Dungeons.
I'm not looking to make money off of this; it's purely a passion project, but I do plan to set up a dedicated server when the game is done and the map looks good enough.
If this catches your eye and you want to design some alien worlds, please let me know! :D
I'm working on a game in Minecraft currently i have a full bare skeleton of a play area but I need a lobby "safe zone". It's gonna be a lot of stone with red foliage and what not with rock plates and the terrain will be very alien. If anyone is interested in my Idea please hit me up I definitely need some help with this. (The pictures shown are part of the main map and not the lobby)
I'm kind of a one man army at the moment, I'm not looking to make money off of this once its done or anything it's a passion project I hope people can enjoy once it's finished.
RPG PVE Extraction style game very much inspired by destiny with Lost Sectors Public Events and a Full Dungeon.
The Core loop is done with a working extraction point every Five minutes. :D I'm good at code not too good at building.
The last photo is AI but it's the very scuffed end result lol
:D
Did I do good?
Used world edit to carve out cones of the shape then fill in what I didn't mean to carve out
Needed some extra hands for a build I'm working on!
After I had my fun setting up the combo system I started working on the lobby!
This is me just testing stuff with Sword Durability and Random Sounds, but I wanted to implement the /Damage command into this. I know how the command works and that it works wonders with the /Execute Command because I have used it for AOE damage attacks before, but I was wondering if I can change it from an AOE attack to a more directional attack. Like I swing (Hit) then the command triggers with a delay (Slash) and that follow up attack depends on where I'm looking. So it would be like a Hit-Slash! And it would only effect the target I aim at.
Any pointers or Commands I Should try?
(Gerg is a certified Damage Dumby and no Villagers were killed in the making of this video.)