How do you choose between the environment and plot progression?
How do you decide how much you dedicate to a scene or even part? For example, you want to write a scene with a character inside a room or outside, how do you strike a balance between conveying what the character is doing/thinking vs the environment itself. Nobody writes something like "John went outside and thought. He scratched himself and then thought. He needed to get his exam results back so he could sleep well". They would write something like that but they will ground it in sensory stuff like "John felt the sweat dripping down his chest, he really hated that feeling, going back inside was not an option because for a strange reason, the fan decided to take a vacation". The second is more better because you feel like you are there with John But in a longer work, is there a rule you follow? Like 34% environment and scenery and the rest on action and tag beats? How do you decide how much you put into scenery description? You don't want to over explain and there's like writers out there that do this technique where instead of describing everything at the same time, they inject slowly into the scene, You find out that there's a tree nearby only in the middle part but you already guessed it was there before it was revealed, how exactly do they do that? It's the one thing that always bugs me.