Well, new GM here.
A few days ago was talking with a friend of mine about starting a campaign, don't know if it'll really make it out because loads of things to do, but I'll try. Well, discussing it we made a little group with 4 players and me as the GM... Manageable, right?
Well, yes, but there's more people in it.
Two of my friends showed interest in participating too and not inviting another one would fell too inconsiderate of my part... So we finish at 7, right... Right?!
Nope, she told me about inviting 5 more friends and that's (if you're good at math) is a total of TWELVE (12) freaking people to manage in a game.
She's an incredible person and would totally understand if I said I can't take her five friends. But that brings me to my real question, what should I do? How many people should I GM to? Maybe it's better for me to don't invite one friend and close at 6 or 5?
Please, help 😭
Oh, and I'm using Prowlers and Paragons, a super-hero Ttrpg that has a somewhat fluid combat, if this information helps.