u/Epsilon82

I’ve been playing quite a bit of Fire! on Pinball FX VR, and am enjoying it immensely. It’s neat to discover an older, not very highly regarded table and find out that you enjoy more than apparently others did at the time.

One issue I’m having is that I can’t seem to make any progress in the table goals that involve rescuing victims. I’ve been spamming the Rescue ramp targets repeatedly and keep getting call outs that seem to indicate that I’ve done something, but nothing registers for the purposes of these goals. Is there some nuance to this that I’m missing? The table guide and rule sheets I’ve seen seem to indicate that you just need to hit a solid target twice to rescue, but the game doesn’t have very clear indicators that this is actually doing anything.

Anyone else have any ideas? Is it possible these are just bugged on release? Thanks!

reddit.com
u/Epsilon82 — 18 days ago

I was quite confused when I loaded up the game and couldn't find the new tables anywhere, even though I saw them showing as purchased in the store section, but then I read the notes. I definitely understand that in VR in particular adding more objects to render, even from a distance, can be a big performance issue and performance should be prioritized above all else.

While it's a bit of a bummer that we can't endlessly expand the virtual space, it also seemed like the difficulties of adding new rooms and balancing the performance hit added may have been what was preventing so many of the tables from being added to VR, so is it possible that this will end up being a blessing in disguise?

I guess what I'm saying is, Zen, please take my money and put all of the Williams tables at least into VR ASAP. Now that you don't have to worry about the performance hit of adding new rooms, just adding table assets to load in should be much less problematic. And we will shovel you bucketloads of quarters, I promise. :-)

reddit.com
u/Epsilon82 — 23 days ago