What Do You Like To See In GM Guides?
Besides the obvious of “I want to see how to run YOUR game, not how to run a TTRPG”, what do you like to see in a GM’s Guide that makes it stand out from the rest in quality. Do you like to see big loot tables,
NPC names, example plot hooks, etc.
What do you personally like to see?
Also what do I flair this as lol?