u/Exotic_Copy_7606

I wanted to like this game so much, but I just can't.

There is no balance. Every weapon and tome should be viable, but they're not.

Example: I used Athena on my first Tier 3 Desert run. Didn't know about the boss mechanic that strips all your weapons.

I lost all my damage producing weapons. Athena's shields can't do enough damage. I literally set my steam deck down and just watched as the time expired because neither me or the boss could kill each other.

Also this is the first survivor type game where the stats don't feel like they're even working. I've beaten the game faster with 8x damage than I did with 35x damage. I was so excited watching my damage multiplier climb yet I felt so weak. Even with 20x boss hammers I was barely shaving slivers off bosses.

It was so confusing and deflating at the same time. I don't even focus on damage any more, and without logic, sonehow I do better? It makes no sense!

Lastly the boss fights are just unfun. What's the point of building a build if you then can't utilize it for 50% of the fight. I don't want to run around igniting towers, I want s "victory lap" where I can savor what my build has become.

It seems like everything Vampire Survivors, Brotato and Halls of Torment do right, Megabonk does wrong. It's a cute meme game, but it needs some serious tweaking to be anything more than that.

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u/Exotic_Copy_7606 — 3 days ago