
Double Agl Super Gogeta vs. God Goku.
It's crazy how having permanent content allows you to stress test units on different set ups. Initially was trying out a full successors team since I pulled xeno Trunks and it turned into a no item run. TLDR: Super Gogeta took no damage from Goku's crit super post SA and 440k pre super with 5 rainbow orbs with ZERO defense stacks. I normally double ghost usher in newer fights to let Ui Goku, Beerus etc nuke the bosses on turn 5/6 but I was able to safely sneak Angel Vegeta into the ssj phase with no issue. (God Goku is a nightmare if he decides to not super beerus.) Other than that, I was pleasantly happy with Xeno Trunks performance and Agl Super Gogeta still being the Goat of tanking if you can manage to get him out. Please give Angel Vegeta Dodge/damage reduction on eza in the 13th anniversary devs.