Lack of fast travel is stupid.
I’m sure this has been discussed at length but I’m sorry it’s just baffling to me that you can’t flick between save points.
The no wayfinding and no map I think is excellent and having to use clues in the world to figure out where to go… great I’m all for that. But the “exploration” everyone keeps talking about sucks. If this was open world and I could go literally everywhere I’d be more onboard.
But going to the far side of an area trying to figure something out, going back to the APC then running back to that area later and still not having something figured out, is infuriatingly boring.
If there was some kind of mechanic involved with navigating the world I’d be onboard with it but just holding sprint and running around these needlesssly large areas with no more enemies is an insane design choice.