
Need help with simple fracture animation / explosion / RBD bullet solver
Hello!
I am a blender user who finally got a houdini license... this shit is crazy. I feel so dumb. I have a simple conveyor belt animation with 6 blocks that I would like to fracture/explode as they reach the middle point of these two posts. In blender, I would simply add a force above the two posts and animate its power to explode the blocks as they pass the threshhold. In houdini... I am totally lost, even after spending all day watching RBD tutorials. I am using a simple RBD setup, but cannot for the life of me find a way to add a simple force. I did try double clicking into the solver to the forces level and tried all the POP forces... none of them gave me the result I was looking for. I also looked into going into the dopnet but can't edit that with my indie license. Many of the youtube tutorials I watched made a rigid body sim from scratch... should I just start over and avoid RBD? I'm totally lost and undereducated.
I would really appreciate any help! Thank you!!