u/Firm_Law_3166

Can you make a 12 key keyboard act like the old nokia phone keyboards?

Not about speed perse but I was wondering if there's a way to have that effect on a pc. Mostly because I'm thinking of hooking it up to a pi to keep it small for notes and stuff.

So far I haven't found anything of the sort out of the box other than 12 key numpads.

Is this possible to achieve?

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u/Firm_Law_3166 — 1 month ago

Tldr; How do you get out of concept limbo and who usually takes the reins? How do you handle conflicting directions from people in different teams/backgrounds?

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How do you conceptualize with a team?

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Context:
I’m a hobbyist dev and I have so much difficulty conceptualizing games in indie groups. I have a humanities degree and I have typically illustrate, and have interest in interactive and computer media, as well as the underlying theories of games and art. I typically had worked with people with/are taking programming degrees, and so far only ONE group felt solid enough to move forward, but there still is this aspect of a lot of wasted effort in the art side. I think there is something so obvious about my problem that I am not seeing. And I would like to understand what it is.

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Situation:

It feels like I constantly am at odds with other people or other people keep encroaching on what would be my areas of work(as was previously agreed on.)

If not that, most groups I’ve worked with have almost zero documentation and mock-up making. I don’t feel like I share the same vocabulary with most people and keep finding it really hard to keep up because it feels like working in the dark and constantly just winging in or being stuck in circles answering questions, drawing mock-ups, juggling so many inputs on art direction about the writing and illustration while game design and programming basically shut down. There’s a constant tug of war between the teams and it feels like art is almost always pressured to go first while also made to have the most unused work in terms of “final” assets.

There either isn’t a designated “director” role and a project manager micro manages everything while also being vague about what they want (leading to a very confused team and scapegoated middle management), or there is one but everyone has a different idea regardless except the programming people who, since it’s their degree, wall it off just for themselves. One time with a micromanaging project manager I did try to do the assimilating role of getting every department know what direction when every department except the one the PM was part of was stagnant but the pm blamed me when I brought up that we don’t really have a direction.

How do you break this limbo of each department waiting for the other to go first? What should I do or not do in these situations? Who should actually lead this aspect of the game or am I just tweaking too hard..

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u/Firm_Law_3166 — 1 month ago