I don't know what to play or which line to play on.

I've been playing LoL for just over a year, and like a lot of people, I didn't know what or where to play at first. I played on every lane with pretty much every possible champion, and eventually (after being an OTP Malzahar up to Mastery level 25) I settled on the jungle, maining tanks (Shen, Poppy, Sejuani).

I put up some decent stats with them, like 13/6/14, 10/5/18, and 10/0/15 (over 150+ games in total) so even though they were pure tanks, I wasn’t just passanger in my matches I actually carried them quite often. Out of curiosity, I tried Warwick and fell in love with him. My stats are very similar to what I had on the tanks, but I feel 100 times more dopamine playing him. I genuinely feel like I have a bigger impact on the game, but on the other hand I invested time, effort, and money into skins for the characters mentioned above. In the meantime, I’ve also tried Vi and Xin Zhao, and the situation is the same as with Warwick.

I could just add Warwick to my pool, but I think three champions is definitely more than enough, especially since playing Warwick is completely different from playing tanks.

Moving on to the last issue, I also recently got a skin for Yone (Old Heartsteel) skin, and best of all, I played 2–3 games where I got 2 pentakills. I also really liked how he snowballs the game, so I’ve actually created more problems for myselfm,for obvious reasons, since Yone isn’t exactly the best or most reliable pick in the jungle.

I know this might seem trivial and childish, but I've been thinking about it a lot lately, and it's been bothering me in LoL.

Maybe someone has been in a similar situation where they transferred the time they'd invested in tanks to completely different characters, and could give me some advice on what I could do in this situation?

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u/Flashy_Principle6453 — 7 days ago

Sejuani matchup sheet?

I started playing Sejuani in the jungle and was looking for a somewhat up-to-date matchup sheet. Does anyone have something like that? The only one I found was a top lane matchup sheet from 4 years ago.

It would be nice to know against whom I can take more risks, where it’s better to farm and wait for my opponent to make a move, and where I should do something else entirely.

I’d also appreciate any general advice on how to play her.

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u/Flashy_Principle6453 — 28 days ago

Is Jax in the Jungle not worth it, or am I building/playing him wrong?

I usually play Shen and Poppy in the jungle, but after Empyrean Jax recently appeared in the Shop Sale, I decided to give him a try because I know that, in theory, you can play him there.

Most games go decently/well for me, but very often I feel like I’m barely dealing any damage and I’m very squishy and if I run into someone with more than two brain cells, I’m automatically at a disadvantage.

If I face someone at my level or better, I feel like Jax loses in every aspect. I don’t feel like I’m setting the pace, I don’t feel like I’m in control of the objectives, and I don’t feel like I’m able to land any good ganks.

It’s possible I’m building him completely wrong. I tried coming up with my own build and play most matches like this:

Trinity - Experimental Hexplate - Terminus - Sterak’s - Riftmaker.

Maybe I’m not building enough armor or magic resistance, but then I feel like I won’t be dealing any damage at all. Alternatively, Jax scales better with AP, and building him primarily for AD might be the problem.

I also know that Sundered Sky and Zhonya’s are more commonly played as the second or third item, but I just don’t feel right about that, especially after the recent nerfs to the first one.

Maybe I'm just too used to Shen's tankiness, or maybe I haven't been playing him long enough and need to learn his limits. I just feel like there are 10 jungle champs who do the same thing he does, but better.

https://preview.redd.it/k47vz3syfrph1.png?width=468&format=png&auto=webp&s=fc78e5e4ecb5497229e8833043229e0c9b980c4b

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u/Flashy_Principle6453 — 30 days ago

Is Jhingle viable?

I love playing Jhin but hate playing ADC role. I used to play him in the mid lane, but it doesn't seem worth it because most of his matchups are unfavorable.

From what I've seen, he has good jungle clear (even though he has to use double smite), but I'm worried he's too easy to invade at level 1.

His ganks are solid with W and R, and E might be somewhat useful for taking objectives.

So my question is: is there anyone who mains him in this role and can tell me if it’s worth trying? Or is this just a troll pick?

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u/Flashy_Principle6453 — 2 months ago

Poppy's state in Patch 26.16.

How will this play out for her in the jungle and as a support?

Will Sundered Sky still be one of the best starting items? Or will Trinity or Iceborn Gauntlet be better?

Will she still be good with the HoB rune as a support?

The -25% AD bonus on her Q seems very significant, especially when it comes to clearing the jungle, so I’m worried that Riot has turned her into a CC bot that needs to be built as a tank, escecially becouse her given buff on W passive.

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u/Flashy_Principle6453 — 2 months ago

Challenges of Playing Utility Tanks in the Top Lane

Is there anything I can do to have a bigger impact on the game when playing champions like Shen, Poppy, or Ornn (especially the last one)?

I've just played Ornn against Nasus, and the lane played out exactly as everyone would expect. I didn’t have the damage to kill him unless my jungler came, and likewise, he couldn’t kill me unless Jax came.

However, my team practically wanted to lose this game from the very first minute. Insults were flying in chat, and you know how that ends. A fed Xerath was taking out everyone with his ult, and my initiations ended with everyone dying anyway, so I tried to make some plays on the sidelane but we still lost.

With Shen and Poppy, the situation is similar, except I have a bit more damage than with Ornn.

I don’t want to say that my team stopped me from winning, but I’d like to figure out how I can get more out of these champions to win more games.

u/Flashy_Principle6453 — 3 months ago

Starting to play in the top

I'm starting to play in the top lane and have decided on these champions (I know Maokai isn't really a viable pick anymore). Does this matchup breakdown make sense? Should I swap any of them out? I also know that Olaf, Singed, and Varus are strong counterpicks to these champions, but Gwen seems like a logical choice.

u/Flashy_Principle6453 — 3 months ago

Is 32 GB of RAM really mandatory to play Cities: Skylines 1?

I have 16GB of RAM and a Ryzen 5 5600, and I'm having trouble launching Cities: Skylines 1 with 10–12 DLCs and 27 mods (though I had this problem even without mods). I’ve already downloaded the Loading Screen Mod and added virtual memory so I have 32GB of it, but even so, launching any world is very difficult, and in 99% of cases, I get a crash.

I’ve even tried closing practically all background processes that use RAM, but it still doesn’t help, and I can only load the game about once in every 100 tries.

Does anyone play on a similar setup who’s had the same problem and managed to fix it? In Cities: Skylines 2, I play with mods just fine and don’t have any RAM related problems.

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u/Flashy_Principle6453 — 4 months ago

I'm trying to make Seraphine work as a proper midlaner rather than just a enchanter that mainly depends on the team. The goal was to deal with her issues in lane like running OoM, being too easy to kill.

This is the setup I ended up with.

Runes

Primary (Sorcery):

  • Summon Aery
  • Manaflow Band
  • Transcendence
  • Scorch

Secondary (depending on matchup):

Into slower lanes / tankier comps:

  • Presence of Mind
  • Cut Down

Into assassins / heavy engage:

  • Bone Plating
  • Revitalize/U

Shards:

  • Ability Haste
  • Adaptive Force
  • Scaling HP

Summoner Spells

  • Flash + Teleport as default
  • Flash + Ignite if the lane is punishable
  • Flash + Barrier/Ghost into heavy dive

Build

Start with Doran’s Ring (Almost always) and buy Tear on 1st recall.

Core:

  1. Rod of Ages
  2. Ionian Boots of Lucidity
  3. Seraph’s Embrace

After that:
4. Liandry’s
5. Cryptbloom
6. Rabadon’s Deathcap

How to play it

This setup is built around removing as many of Seraphine’s limitations as possible. You get enough mana to constantly control waves, enough haste to actually use your abilities often, and enough survivability to not get punished instantly.

The damage comes from consistent spell usage and scaling. You’re not trying to force kills in lane, but to stay stable, keep waves under control, and be reliable in mid to late game fights.

Strengths

  • Very consistent and hard to punish
  • Doesn’t run into mana issues
  • Good survivability against assassins and dive
  • Scales well into late game teamfights

Weaknesses

  • Mid game spike is relatively slow
  • Low burst damage

Final thoughts

This build is meant to make Seraphine a stable, scaling presence from a solo lane, with reliable impact once the game progresses. Ofc, there is better and more reliable picks on mid, but if someone really likes Seraphine's kit and want to play her on mid lane I think it's really reliable and blindable build.

https://preview.redd.it/dnvpo9h40zyg1.png?width=656&format=png&auto=webp&s=b6b050d943e3a33943132c7b1411b359de145bff

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u/Flashy_Principle6453 — 5 months ago