▲ 69 r/VoxelGameDev
Procedural tree collapse
Procedurally collapsing structures is a good way to stylistically control chopping down trees, something that was always a bit underwhelming for me in Minecraft. I think this is a good compromise. It's not limited to trees nor harcoded, any detached set of blocks can tumble if the center of mass is over the "contact point".
u/FlexPcb — 4 days ago