"Narrative layers" is there any system that does this so I can get inspiration?
So I came up with this system about narrative layers.
There are three layers that basically act like zoom factors for narrative.
- Personal layer: here your typical d&d style combat happens. Each player is simulated and can act on its own.
- local layer: this Is for moving or acting as groups of a couple to a couple dozen people. Things like castle sieges or field battles.
- regional layer: I imagine this one as like a paradox game like crusaider kings or Europa universalis.
Army battles, large scale travel over weeks or months.
I know there are lot of rules for these things in other settings but is there anything that clearly does in a similar way? Like all these layers use the same fundamental action and movement layout just with different actions available to them.