u/Foreign_Rise584

Image 1 — Market District
Image 2 — Market District

Market District

Just wanted to share this as I wanted to capture a burgeoning market district. The idea of setting up the 'shops' on the back of a house, inn, waystation style of building appealed to me.
The other idea to capture a inn like building with gaming and patio eating also appealed to me.

Only thing missing is a market district square complete with gallows for ceremonial hanging of ones enemies, you know, food and a show! :p

u/Foreign_Rise584 — 20 hours ago

Dairy Farm

So this is an unrealistic build as the slaughterhouse technically is on the bottom floor and the living quarters are above it. The smell alone would be uninhabitable.

However, it's a game so...

What I wanted to do was create a building that stuck out one level from the main building. Like they did in medieval times when they taxed the land so homeowners built larger dwellings that hung over the streets.

What is realistic is the animal poop that settlers will inevitably step on in their work and curse the cows for ruining their shoes - which we don't make so I'm assuming it's leather soles rather then bare feet. ;)

u/Foreign_Rise584 — 3 days ago

Blacksmith addition

Wanted to experiment with different roofs, different levels.
I realize doing the outdoor smithing doesn't give bonuses. So I created a workshop on the bottom floor and sleeping quarters above.
But wanted to have displays outside for the 'realism' factor.
Wish they had square limestone braziers instead of just the circular ones.
Maybe on the next update? :)

u/Foreign_Rise584 — 3 days ago

Problem with braziers on pillars

Hey everyone.
I use braziers on pillars to simulate chimneys. As seen in the picture here for my rustic little village area.

Now, when I try to build this. I'm always getting "Building can't be reached"
"Not enough resources" and it's red/orange.

I have the same setup as I did before. Nothing changed. I even have ladders going up to the brazier. Whether it's multiple pillars up, or just one pillar up I get the same message.

Did anything change in the update or version of the game?
I'm currently on the experimental branch.

Any thoughts would be appreciated.

Thank you.

u/Foreign_Rise584 — 4 days ago

Stonemason setup

It is supposed to be a blacksmith shop/house but since I have one of those. Decided to switch it to stonemason.
Yes I use mods in here, specifically the upper floor walls, house roof and some of the decor around it.
But you can do this in vanilla too.

u/Foreign_Rise584 — 4 days ago

Medieval farmhouse

Just wanted to post my countryside medieval farmhouse.
Could use some re-positioning of windows but I'm experimenting with "non-square" buildings.

u/Foreign_Rise584 — 6 days ago