u/Free-Switch7878

Building a 100% autonomous 64-bit C++ game engine from scratch for vehicle simulators. Rate my progress! 🪐🚀

Building a 100% autonomous 64-bit C++ game engine from scratch for vehicle simulators. Rate my progress! 🪐🚀

🔥 INDIE GAMEDEV UPDATE! 🔥

Hey Reddit! I’m currently building OKEY ENGINE v0.1 completely from scratch using pure C++ and Win32 API. No heavy third-party frameworks or bloated web browsers underneath, just clean low-level systems programming.

Our pre-scheduler engine is fully optimized for multicore performance, utilizing all 12 threads of a Ryzen 5 5500U CPU. To keep everything stable and secure, the engine operates within a strict 2.4 GB RAM beta limit with automated cache flushing.

I’ve spent the last couple of days heavily optimizing the architecture, fixing script execution bugs, and we are finally hitting a stable 120 FPS inside the UI monolith! 🦾

The open beta release will be strictly limited to 10,000 slots based on a live counter queue on our upcoming website.

I’m really proud of how the custom design turned out. What do you think about this horizontal layout? Would love to get some feedback from fellow engine developers! 😎🤘

#gamedev #indiedev #cpp #win32 #enginefromscratch

u/Free-Switch7878 — 4 days ago