u/FritzzMitzz

[Crew Motorfest TrackForge] Looking for serious feedback on my 20-minute endurance track, "APEX ASCENSION" (GT3/GT2 focus)

Hey Motorfest Crew!

I’ve spent the whole evening grinding in TrackForge to build a massive mental endurance test for GT3/GT2 cars. I wanted to create something that completely drains your focus and punishes you the second you get lazy.

It’s called "APEX ASCENSION." It’s a 3-lap marathon that takes about 20 minutes to finish.

The Anatomy of the Track:

  • The Ascent: You start by hitting massive, steep uphill ocean bridges. These are designed to make your car feel incredibly "wobbly" and weightless right as you clear the crests. You have to feather the throttle perfectly or you'll lose the chassis before the next section.
  • The Drop-Zone: A steep mountain descent that plunges straight down into flat, tight chicanes. The physics of transitioning from a heavy downhill drop to a sudden flat turn is incredibly tricky—break a fraction of a second too late and you are completely bypassing the track.
  • The Needle: Scattered throughout the layout, I’ve made several key curves incredibly narrow. Entering these "skinny" corridors requires millimeter-perfect precision, especially the ones placed right after a big downhill.
  • The Finale ("The Knot"): The final sector before the finish line is a tight, self-overlapping loop complex. By the time you get here, mental fatigue starts setting in. I noticed myself losing focus right at the end of the lap, and this section will punish you immediately for it.

The Benchmark: I clocked a 20:13.179 over 3 laps using the Audi R8 LMS GT2. By the third lap, my hands were sweating.

I need your honest, raw feedback:

  • The "Wobble": Does the cresting sensation on the bridges feel like a legitimate skill check?
  • The Precision: Are the "skinny" curves too narrow for a GT3 car, or does the tighter layout add the right amount of pressure?
  • The Final Knot: Did you manage to keep your focus together at the end of the lap, or did the final sector catch you out?

Track Code: 000239615

Drop your best times and your car choice below. Good luck!

Love, Your friend Fritzz

reddit.com
u/FritzzMitzz — 3 days ago

[Crew Motorfest TrackForge] Looking for serious feedback on my endurance track, "L’ANELLO DEL DIAVOLO" (GT3/GT2 focus)

Hey Motorfest Crew!

I've just finished a massive endurance track in TrackForge, and I need help testing it.

This is NOT a friendly, casual loop. I wanted to build something akin to a modern Nürburgring—a relentless, exhausting, Nordschleife-length monster that tests patience as much as skill. It’s designed specifically with GT3 and GT2-spec cars in mind, though it supports other classes too.

It’s called "L’ANELLO DEL DIAVOLO" (The Devil’s Ring).

The Layout: Because of how TrackForge works, I kept the complex corners flat for accuracy, but all the major elevation increases and decreases happen on the straights to create intense braking zones and high-speed hill climbs.

The track runs counter-clockwise, meaning it throws you right into the fire:

  • The Brutal Start: You immediately face "Hairpin Hell" and the tight "Technical Sector" right off the line. I designed this opening section to be excruciatingly tight. Is it just frustrating, or did I manage to give it a good flow?
  • The Climb & The Flow: After surviving the technical gauntlet, you hit the massive uphill "Mistral Ascent" to let the car breathe, before diving into the high-g, rhythm-based "Esses" on the west side of the map.

The Benchmarks (Set to a 3-Lap Race): I wanted to see how the track scales across classes, and the results surprised me. It completely rewards pure cornering skill over raw straight-line horsepower:

  • GT3 Class Target: 17:38 total time (approx. 5:52 per lap). The high downforce handles the tight chicanes beautifully.
  • Hypercar Class Target: 18:39 total time (approx. 6:13 per lap). A massive handful trying to manage all that power through the opening sectors!

The Ask: I don’t want to know if it just looks cool—I want brutal, honest feedback on the driving experience over an extended run.

  1. How is the pacing? Does a 3-lap, 18-minute race feel like a cohesive, massive challenge, or does it just get boring?
  2. Does it fit GT cars? Are the braking zones realistic when you're pushing a GT3 car to its absolute limits?
  3. Can you beat my times? Drop your car choice and your final 3-lap times in the comments!

Track Code: (GT3) 000238784 , (Hypercar) 000238716

Love, your friend Fritzz

reddit.com
u/FritzzMitzz — 4 days ago