

Do you ever feel bad for hades?
Highest dps build I have ever done with insanely good rng. Beowulf with high lvl dionysis cast and mirage shot so combining both bugs in one.
Who said King's ransom was better?
Was doing a dream dive and got scylla and charybdis last. used knuckle bones and hitched everyone they got insta phased.
Aspect Tier List based on how fun they are to use. (Spoilers)
This is based on the experience of 700+ runs over 400 hours playing with fear levels from 24 to 60
Explanation:
S rank:
Moros: My favourite aspect really high damage whilst being safe. Melee hits. Both attack and special can be any God's boon and still be OP. Also my highest fear count.
Anubis: Hated this weapon at first learnt to love it big AOE and chonky omega specials is amazing.
Mel Staff: A perfect starter weapon Low skill floor high skill ceiling huge upgrade from Zag sword dash strike into special to win
Nergal: Somehow the slowest weapon in the game feels faster than any axe spin 2 win has never been better
Circe: If casts are some of the most fun parts of this game. Haha yes, how about two! No more words perfection.
Morrigan: The blood triad combo is really fun and great early game for big dmg and they managed to fix the annoying long attack combo of basic daggers
A Rank:
Medea: High damage potential but feels like there is little variety other than do I get P array this run.
Persephone: Pom**2 is perfection the omega special is really fun especially with the hammer that makes it do it twice sadly getting possessed array kind of means that you can't do that really any more
Charon: Extremely fun build with amazing flow especially with geyser spout and supernova, giga cleaver and apollo lego. However, that is the pitfall it is the one weapon where you can't really play with J-Pom as there are only a handful of gods with omega cast boons and the only magick regen that works is lucid gain and born gain.
Mel Skull: Power is a great mechanic, fight me. Getting apollo and zooming around is fun. Oh and the heph lego for this weapon is crazy good.
B Rank:
Eos: Very fun and unique spin on torches percentage on attack on hit effect on special bing bang bosh You have a build.
Momus: Amazing idea horrible excecution 2 seconds is way too long to the point where you are better off spamming omega specials with mel staff instead
Artemis: Crits are fun, waiting is not. Parry is jank, No more notes
Nyx: Favourite coat in B tier huh. Well simply put it is my least favourite weapon but me liking on hit effects makes me like nyx a little.
Pan: Really naff unless you get trick knives
C Rank:
Thanatos: The faster attack speed makes the attack pattern kind of bearable otherwise use nergal for omega moves.
Hel: Never really clicked with the attack pattern only really poseidon or maybe hestia works on the attacks
Mel Torches: What a waste of a weapon everything it can do moros does it better. The only build it can kind of do is spam specials with aphro special and slow cooker.
Shiva: Big bonk is funny but block is kind of jank
Supay: I like doing ares rush for this not the biggest fan sad that the special doesn't stagger anymore.
D Rank:
Mel daggers: Really naff unless you get trick knives
Selene coat: Only unique build is with hex but need ares so lacks variety. Shiva replaced the big omega attack coat niche
E Rank:
Mel Coat: Kind of pointless and my least favourite weapon has no gimmick for the mel aspect
Mel Axe: Have you seen how slow this is the only run I have taken it for in the last 4 months was my toula damage only build JUST FOR THE 50 bonus health. This weapon would be so much more interesting if it was + 50 or even 30 power to both attack and omega attack why would anyone every choose to play this abhorrance. This singular weapon put me off the axes for months before realising that they are actually fun. I hope this aspect slowly moves away from the main cast of amazing weapons.
King's ransom has to be the best boon in the game
Was doing an 8 zone dream dive witht the intent of a biggg king's ransom and it deliverred I got every single hera boon to the point where I had to sacrifice. sadly no pompomom. as you can see chronos got me in the awkward point where I didn't have king's ransom but the enemies scaled too much. Oh and i got judgement from circe.
I LOVE DEATH DEFIANCES
Was doing a last gasp meme run with 12 zone dream dives took a total of 42k damage and used 122 death defiances.
I am creating the spiritual successor to Olympus extra
I am making a mod for hades 2 that re-adds Artemis, Athena and Dionysus and full gods. This mod will probably take a while before I can release a playable version but I would like to share what to expect.
Unchanged means it is identicle to the Hades 1 counterpart
Athena:
Divine strike:
Same % as hera deflects
Divine flourish:
Same % as hera deflects
Phalanx ring:
Sends 8 phalanx shots in a circle around cast deflects deals 5 dmg
Divine dash:
Unchanged
Strategic gain:
On deflect regen 25 magick. Prerequisite deflecting ability
Curses:
Surprise Rebound:
On deflecting projectile hitting enemy disorientate
Disorientate: curse enemies lose track of mel for 1 second
Legendary:
Necessary sacrifice
Replace all deflecting abilities with a random god's counterpart abilities + rarity +2 lvlswill still deflect
Prerequisite:
Attack/special
Cast/dash
Any secondary boon
Infusion: battle orders
Fire at 8 fire increase weapon damage by 50%
Artemis:
Deadly strike:
Unchanged
Deadly flourish:
Unchanged
Target ring:
On cast hit all enemies with a piercing bow procs again on omega cast blast. similar to easy shot
Hunter rush:
Unchanged
Isolated gain:
Regain magick quickly while foes are not around magick regained per second is same as demeter x0.75**n radius is same as cast
Curse:
No curses
Legendary:
Critical rejuvination:
On crit regain 1hp works through scars
+ 10% global crit chance
Prerequisite:
Any crit boon
Rush cast or gain
Any secondary boon
Infusion: critical mistake
Rock: per rock increase global crit chance by 1% and enemies gain 0.5% crit chance against you
Dionysus
Drunken strike:
Unchanged
Drunken flourish:
Unchanged
Trippy ring:
Replace cast with a burst of damage that leaves a festive fog poms reduce time between casts same scaling as heph special can get to a minimum of 2 seconds or 1.5 seconds with heph poseidon duo
Drunken rush:
Your sprint is no longer in a straight line and inflicts Inebriation on neaeby enemies
Reckless gain:
On hit gain either 1 11 or 111 magick same scaling as reckless abandon
Curses:
Hangover:
Unchanged
Inebriation:
Make all susceptible enemeis reflexes longer making them attack slower and react slower
Legendary:
Gambler's dream:
If a chance based event other than dodge or daze fails reproc it. For example if sea star fails you get an extra chance
Prereqs:
Attack/special
Reckless gain/abandon
Any secondary boon
Infusion: melting grapes
At 5 water strikes deal + 30% of total armour
I hope you enjoy this sneak peak and will play my mod when it releases into the beta stages which may take a while.
One last note I may completely change dionysus for a newer curse than hangover but I cannot think of any. Any ideas are welcome
I am Creating the Spiritual Successor to Olympus Extra
I am making a mod for hades 2 that re-adds Artemis, Athena and Dionysus and full gods. This mod will probably take a while before I can release a playable version but I would like to share what to expect.
Unchanged means it is identicle to the Hades 1 counterpart
Athena:
Divine strike:
Same % as hera deflects
Divine flourish:
Same % as hera deflects
Phalanx ring:
Sends 8 phalanx shots in a circle around cast deflects deals 5 dmg
Divine dash:
Unchanged
Strategic gain:
On deflect regen 25 magick. Prerequisite deflecting ability
Curses:
Surprise Rebound:
On deflecting projectile hitting enemy disorientate
Disorientate: curse enemies lose track of mel for 1 second
Legendary:
Necessary sacrifice
Replace all deflecting abilities with a random god's counterpart abilities + rarity +2 lvlswill still deflect
Prerequisite:
Attack/special
Cast/dash
Any secondary boon
Infusion: battle orders
Fire at 8 fire increase weapon damage by 50%
Artemis:
Deadly strike:
Unchanged
Deadly flourish:
Unchanged
Target ring:
On cast hit all enemies with a piercing bow procs again on omega cast blast. similar to easy shot
Hunter rush:
Unchanged
Isolated gain:
Regain magick quickly while foes are not around magick regained per second is same as demeter x0.75**n radius is same as cast
Curse:
No curses
Legendary:
Critical rejuvination:
On crit regain 1hp works through scars
+ 10% global crit chance
Prerequisite:
Any crit boon
Rush cast or gain
Any secondary boon
Infusion: critical mistake
Rock: per rock increase global crit chance by 1% and enemies gain 0.5% crit chance against you
Dionysus
Drunken strike:
Unchanged
Drunken flourish:
Unchanged
Trippy ring:
Replace cast with a burst of damage that leaves a festive fog poms reduce time between casts same scaling as heph special can get to a minimum of 2 seconds or 1.5 seconds with heph poseidon duo
Drunken rush:
Your sprint is no longer in a straight line and inflicts Inebriation on neaeby enemies
Reckless gain:
On hit gain either 1 11 or 111 magick same scaling as reckless abandon
Curses:
Hangover:
Unchanged
Inebriation:
Make all susceptible enemeis reflexes longer making them attack slower and react slower
Legendary:
Gambler's dream:
If a chance based event other than dodge or daze fails reproc it. For example if sea star fails you get an extra chance
Prereqs:
Attack/special
Reckless gain/abandon
Any secondary boon
Infusion: melting grapes
At 5 water strikes deal + 30% of total armour
I hope you enjoy this sneak peak and will play my mod when it releases into the beta stages which may take a while.
One last note I may completely change dionysus for a newer curse than hangover but I cannot think of any. Any ideas are welcome
Some minor gripes I have noticed coming back to hades 1
I've recently been inspired to return to hades 1 because it is an amazing game but I have noticed some weird flaws that kind of frustrate me a little.
lack of on hit effects. So many of the weapons and aspects are extremely fast hitting and fun which would lead to using on hit effects 90% of the time. However, the only real on hit effects are zeus and dionysus which means that every time you pick up aspect of eris for example you are almost doing the same build. Compared to hades 2 which has a large variety of on hit effects some fast hitting like scorch, waves and blitz and a slow hitting one like heph there is so much variety.
Poseidon's attack and special is weird. I love the knock away gimmick and it is really funny to play around in enemy encounters but then fall on it's bum in bosses ending up being a weaker aphrodite attack/special with a weaker curse. Compared to hades 2 where the 2 suck in effects aren't as needed for boss clears: anubis special (bosses are large so it is easy to put them in AOE) and rapture ring (still useful to group adds together).
lack of fun keepsakes. All of the keepsakes are either good god keepsakes or underwhelming nearly every other keepsakes. why do you have to wreck any semblance of a build if you want to do than/hermes keepsake. it would be less of a meme run and more useful if the effect stays after taking it off. Not continue scaling but stays. I think the only fun keepsake that has an interesting effect is charon's as it allows for some fun damage/cast increases.
I don't hate this game. In fact it is in my top 5 games of all time but these gameplay issues are just mildly infuriating.
However to balance this out let me talk about things I love about this game!!!
the cast variety is amazing every cast can be a build (maybe not a good one but still a build) compared to hades 2 where the cast is more for utility and the only damaging ones are zeus' and ares'. Furthermore, there are so many aspects that link to the cast and actually change how you use it when it could be hera and beowulf turning into a nuke or achilles allowing the 3 non-sticking casts to shine or aspect of poseidon existing I guess. the variety is endless
Not all the miniboss rooms are just minibosses, some of them are interesting encounters that bose a different kind of threat like buttefly ball or witch circle.
All of the weapons are unique and enjoyable to play we all have our favourite and least favourite weapons but in hades 1 they are all really fun, fast and different whilst in hades 2 there are some weapons I don't like as much such as the axe or coat
Bouldy
TLDR: I love hades 1 but I feel like more on hit effects would be nice. The knock away effects doing something with bosses would be lovely and more interesting keepsakes would be nice
I need help with high fear weapon choices
I've recently cleared 55 fear and am close to 60. But i can only do it on moros because it is good and safe does anyone have any other good safe weapons for high fear?
Need help with high fesr weapons
I've recently cleared 55 fear and am close to 60. But i can only do it on moros because it is good and safe does anyone have any other good safe weapons for high fear?
FInally got my first 55 fear run took around 6 attempts 2 of which got to chronos
Got insanely lucky with an early hitch and cardio gain. but the MVP of this run has to be 100% chance for double resources.
This climbing fear has gotten so difficult and I think this may be my limit
Climbing fear challenge 50 done
I was always way too afraid to go anywhere past 32 fear a couple of times and my comfortable fear region was around 24. I am so surprised that I have been able to quite easily double that to 50. High fear is a smaller barrier than it looks or other people may say. 55 fear next I may soon reach my limit
Climbing fear progress 45 fear done
My third attempt at 45 fear was successful 50 fear next. I feel like this is where it might start getting hard
First 40 fear run
After around 700 nights I decided to stop playing on just 32 fear and start climbing got an extremely lucky first attempt at 40 fear. 45 fear next!
Most stressful challenge anyone can do
Toula damage only is so difficult it takes over 4x the length of an average run and is so much harder.
Some difficulties I found:
Toula sometimes doesn't want to target the miniboss but the adds instead so I had to lure queen lamia to toula instead
Scyla is annoying with the blocking mechanic
The chronos healing phase WILL heal to full health before you can kill the enemies
The wards flag of chronos will be your worst enemy
You cannot increase the damage with things like origination etc.
Weak is so good taking -50% is so nice
What other fun challenges do you think I should do next.
I require the help of someone decently far into the game
This is a really weird request but I want to try out something funny. I have had this idea for quite a while and decided to do it. But the idiot that I am I forgot to do it.
I want a save file of a person that is near the true ending of the game only needing a bit more z-sand or typhon essence.
This will not cross save or mess up anything it is just a nice thing that you can do.
Thanks.
Edit: Aparrantly I am suspicious I basically want to do a last gasp run with infinite dds and see a big number
Most average Hidden axe aspect damage taken stats
I was also running strength.
I had the hammer that made you lifesteal x2 more I had hephestus legendary so i was always healing.
aphrodite heroic special with the hammer and duo that makes it fire twice.
Funny turn of events can lead to 22 rerolls
I was doing a 8 zone dream dive mod with fates whim and my first zone was mourning fields and I got a heroic sea star from get 1 of 3 boons from last night.
In zone 4 i used crystal figurine and got death and judgment. I then used a god keepsake to force me to get rerolls.
The zone after getting rerolls I found narcissus and he offered me +6 rerolls and then it got sea starred with a 40% chance.
The dumb luck to achieve this is astronomical as I had sea star without poseidon in the pool, I got judgement from a crystal figurine chance. Oceanus was after I got rerolls, Narcicuss offered rerolls and it was only a 40% chance to do the funny
Funny turn of events can lead to 22 rerolls
I was doing a 8 zone dream dive mod with fates whim and my first zone was mourning fields and I got a heroic sea star from get 1 of 3 boons from last night.
In zone 4 i used crystal figurine and got death and judgment. I then used a god keepsake to force me to get rerolls.
The zone after getting rerolls I found narcissus and he offered me +6 rerolls and then it got sea starred with a 40% chance.
The dumb luck to achieve this is astronomical as I had sea star without poseidon in the pool, I got judgement from a crystal figurine chance. Oceanus was after I got rerolls, Narcicuss offered rerolls and it was only a 40% chance to do the funny