u/FunAdministrative148

Image 1 — Which one do you guys prefer in terms of global illumination?
Image 2 — Which one do you guys prefer in terms of global illumination?
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Image 18 — Which one do you guys prefer in terms of global illumination?

Which one do you guys prefer in terms of global illumination?

So I've captured some global illumination comparisons of Lumen vs Rt vs both off,

and Lumen seems to fit the world more imo, cz nte has those many colors in its world and those are vibrant, Lumen seems to be able to combine them in one theme through its strong indirect lighting, making them matching the time of the day dynamicly instead of plain dark bright looking layers.

it's already a massive jump from raster, since raster doesn't have quite proper baked lightings in this game.

I didn't say Rt is bad in NTE, especially the offscreen reflections, but maybe cz of Rt's accurate shadows and ao whics are a bit too much imo, the indirect lighting seems kinda off.

I mean look at the first comparison, sun rays are pretty intense there, but there're not many ray bounches visible on rt somehow, instead the sahdows are too dark as in other places in different time of the day, it looks kinda generic.

Again it's based on my eyes and personal taste.
I really hope they can separate Lumen GI and Rt Reflection so we can use them mixed, it'll be less demanding and prettier subjectively too.

so Which one do you guys prefer to use and what do you guys think?

~ captured pc all ultra on cinematic set,
~ images are lumen - rt - both off in order.
(you can see the fps counter on the top left too)

#discuss

u/FunAdministrative148 — 20 hours ago

Chiz is such a psycho, change my mind XD

~ joke aside, this's from chiz skill, I spammed snapshoot and I found this look on her..
she's enjoying it 🙂

btw don't worry guys, leave her to me I can fix her : )

is this why NTE can took more than 10GB vram on pc XD ? - SFW

Joke asidse - how detailed is Chiz's free outfit?

~ you can see the sweater's fuzz clearly, it looks soft warm and premium, makes her look huggable.

~ I put her default outfit and Nanali latex outfit beside her Sweater outfit, to show how premium her sweater looks, tho it's simple, it still feels exceptional.

~ recorded on pc 2.5k ultrawide with fsr4 q + fg and lumen, all maxed out in cinematic set
I swear I'm just looking at her Sweater (๑˃ᴗ˂)

u/FunAdministrative148 — 4 days ago

forget endgame, I'm gonna just have fun with this XD

Apparently she can create a tornado too, this's kinda satisfying : )

what's your current random favorite thing to do in this game?

u/FunAdministrative148 — 6 days ago

guys rate my captures ( ̄∀ ̄)ノ, - Neverness to Everness

captured ingame on pc 1:1 cinematic ultra path tracing on fsr 4 aa via optiscaller + reshade
I don't use any lut here, just rtgi (pascal gilcher) and tonemaps mainly,

would like to take another captures in NTE.. any suggestion (◕‿◕)?

u/FunAdministrative148 — 8 days ago

Regalia Blizzard-V4, a motorcycle from Anime Game : ) - NTE

1:1 cinematic rt on rr off texture mapping ultra texture quality ultra fsr 4 quality via optiscaller.

what do you think
I enjoy this game so much personally : )

u/FunAdministrative148 — 15 days ago

spoiler tag added just incase for those want to discover them teirselves~

the drone's prop can stop, also it can blow leaves, I think it can do another stuffs too..
but I think it's only in cinematic setting of geometry and vegetation (cmiiw), seems like this'll be fun, you all should try it 😊

is this what they call "when dev is bored" 😅

u/FunAdministrative148 — 25 days ago

I mean it the leaf, it can get messy in combat and looks kinda cool, kinda rare having these things in a gacha game 😊.

recorded on pc, foliage density and other settings set to cinematic

u/FunAdministrative148 — 25 days ago