DLSS 4.5 + Frame Gen in Fortnite is actually legit now?
Honestly, DLSS 4.5 + F(rame Gen, needed to update the post since FrameGen is missing still, it made no sense how FPS could increase so much without it, but it is what it is) in Fortnite is kind of a vibe now. I’ve been messing around with the latest update for a couple of days and I gotta say, Epic actually cooked with this implementation.
I’m running an RTX 4070 and usually, I’m pretty skeptical about using DLSS in anything remotely competitive because of the added latency. But with the 4.5 update, it feels surprisingly snappy. I'm currently using DLSS Performance mode, latency as low as 3ms, and if you have NVIDIA Reflex enabled, the trade-off is basically non-existent now.
I’m getting way higher frames while keeping the game looking crisp, which is a huge win since I hate how blurry the game gets with standard TAA.
The ghosting is gone, moving fast or building used to give me these weird trails around the edges of the character, but that seems fixed. The game looks great even without Lumen. Need to try that next tho.
I’m currently running everything on Epic settings but with Lumen turned off, and the performance is solid. I’m seeing an average of 250 FPS with 1% lows staying around 150. On the downside, I did notice some slight flickering in the UI during the pre-game lobby, but once you’re in the match, it’s rock solid.
Anyone else tried it yet? Curious to hear if you guys are seeing the same stability or if I’m just lucky with my current drivers.