

<lora:Ethereal Magic Flux:1.0> A melancholic ethereal queen, adorned with luminous, spectral jewelry, stands on a shattered moon overlooking...
An anthropomorphic mountain goat, sporting a vintage aviator cap and goggles, pilots a rickety biplane through a swirling vortex of cosmic d...
An elegant woman adorned in flowing, Art Nouveau-inspired silks poses gracefully amidst a whimsical garden where oversized, bioluminescent f...
A sleek, predatory shark transformed into a high-speed hydrofoil, its fins forming stabilizers and its mouth a menacing grille. It glides th...
An enormous Chinese dragon winding through clouds above an imperial palace at sunrise, its scales catching the golden light, palace rooftops...
A powerful empress walking through the halls of an imperial palace, attendants following behind her, elaborate traditional ceremonial Hanfu ...
A lone wandering warrior crossing an ancient stone bridge high in the mist-covered mountains, sword at their side, distant temples clinging ...
A lively night market in an ancient Chinese city during a festival, glowing red lanterns hanging above crowded streets, merchants selling s...
A young scholar encountering a legendary dragon beside a moonlit mountain lake, ancient bamboo scrolls scattered at his feet, the enormous c...
A peaceful morning inside an imperial garden, gardeners tending flowering cherry and peach trees, scholars painting landscapes beside an or...
An elderly calligrapher working late into the night, surrounded by ink brushes, ink stones, and towering stacks of silk scrolls, gentle rain...
An imperial inventor presenting an extraordinary mechanical creation to the royal court, intricate wooden gears, clockwork, and bronze mecha...
A traveller meeting a mysterious fox spirit in human form on a lonely forest road, glowing paper lantern in her hand, ancient gnarled trees ...
A magnificent imperial procession moving through the gates of an ancient capital city, royal cavalry, musicians with traditional instrument...
A celestial Chinese kingdom floating among the clouds, enormous pagodas rising from floating mountain peaks, dragons circling luminous templ...
A futuristic Chinese civilisation among the stars, celestial palace cities orbiting distant planets, dragon-shaped spacecraft, glowing call...
How often do you learn outside your actual job?
September is almost here, and I decided to return to studying in person this year.
Not webinars. Not recorded courses. Not another class that I save for later and never finish.
I want to attend a regular school, sit in a classroom with real people, follow a schedule, and be a student again. I am curious whether the structure and social aspect will make learning easier.
Online learning is convenient, but it is also very easy to postpone. In person classes require you to show up, pay attention, and interact with other people.
For those of you working in game development, what do you think a game designer and developer should study outside their immediate specialization?
I am considering areas such as player psychology, narrative design, UX, game economy, sound, visual culture, project management, and team communication.
What have you learned recently, and what would you recommend?