Ironic, isn't it?
▲ 10 r/swtor

Ironic, isn't it?

https://preview.redd.it/lm3uz2p2dd6h1.jpg?width=627&format=pjpg&auto=webp&s=36d333401152db27fb8dfb5f5362cd07ba071f6f

https://preview.redd.it/dmhy9bn3dd6h1.jpg?width=628&format=pjpg&auto=webp&s=edb5313c7fdbd8b8f3715fb3eecaac09a2b9ce6a

C2-N2's achievement reads like a 2V-R8 line and vice versa.

Btw, where can Pubs hunt the Exchange? Also, since Imps can't go to Coruscant, I don't know why they included it in 2V-R8's achievement.

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u/GeneralKhor — 13 hours ago
▲ 5 r/swtor

Should I recruit Shae Vizla?

After what happened to her in the latest story, is getting Shae as a companion worth it, given that she'll become Ineligible for Story?

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u/GeneralKhor — 4 days ago
▲ 2 r/antivirus+1 crossposts

What's this, and how can I deal with it?

https://preview.redd.it/33pzxf7vlg4h1.png?width=1067&format=png&auto=webp&s=b5de5be465a3241281cc21c8bcf363364815057f

I've been seeing this for some time recently, I think it installs malicious bots, because some sites I often visit sent me captcha prompts when I enter those sites. I know it's a process, so every time I run scans, it keeps giving me a clean report. Is there anything I can do to get rid of this problem once and for all?

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u/GeneralKhor — 9 days ago
▲ 2 r/swtor

Tech fragment mounts

So according to the Dialogue Guide, the tech frag mounts have quite some history. I know the Korrealis Commander used to be the one sold by the VIP Goods vendor before it was replaced by the Tirsa Prime, but what about the rest? Who were those sold by before they became tech frag mounts?

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u/GeneralKhor — 26 days ago
▲ 27 r/swtor

Lets talk space combat

Those who played Star Trek Online would agree that they did space combat better than SWTOR, but even if SWTOR did it like how STO did it, we can only shoot in front, as our "starships" are essentially just starfighters/small craft but fancier, not those big ships piloted by STO MCs. The closest thing SWTOR has to those are, for example, the Thranta corvettes and the Terminus destroyers.

Talking about the Thranta and Terminus, I wish we can get those as legacy ships, that is they're like the guild ships, but for personal use. These two also make great guild ships, really.

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u/GeneralKhor — 1 month ago
▲ 2 r/swtor

Thoughts on guild ships

Bridge: For guild leadership, obviously. The Jedi/Sith and Republic/Imperial personnel are best stationed here.

Command Rooms: 3 of them, so you can dedicate them to the Jedi, Trooper and Smuggler for the Valor or the Sith, Agent and Hunter for the Harrower

Crew Rooms: 6 of them, so you can have one for each class, one for the guild leader (and Lana and Theron) and one for guests (underworld, Mandalorian, etc)

Hangars: Idk how many ships you can park in each hangar, but you may want to assign one to the Jedi/Sith and one to the tech classes.

Engine Room: For storing heavy machinery, maybe.

Officer Deck: Since the one for the Valor is divided into two sections, you can give one to the Jedi and one to the tech classes, so I feel it kinda shows how the Republic is all about equality, while the one for the Harrower looks like it's meant to be a Sith throne room (I mean, what else would you expect from the Sith Empire?)

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u/GeneralKhor — 1 month ago
▲ 3 r/swtor

So I know that Pubs get to hunt the Black Sun on Coruscant and the Hutt Cartel on Quesh while Imps get to hunt the Black Sun on NS, the Exchange on NS and Tatooine and the Hutt Cartel on Quesh, so it looks like the 2V-R8 customization is easier to get. So my question is, when do Pubs start dealing with the Exchange?

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u/GeneralKhor — 1 month ago
▲ 10 r/swtor

Sure, I haven't subscribed yet, but I can at least tell you which strongholds are the best in my opinion:

  1. Nar Shaddaa Sky Palace: Not only is it incredibly dazzling, but the near-complete symmetry makes it extremely easy to decorate (my only issue is with the stairway landings which have different hook layouts, as I planned to place holograms at every doorway)
  2. Capital Apartments: Easy to decorate, easy to dedicate to certain classes (my only issue is with the two side rooms upstairs which have different hook layouts)
  3. Alderaan Noble Estate: A bit large for my taste, but still quite easy to decorate (You want a guest chamber? Sure, I'll just place some starship couches and small tables there. You want a drawing room? Why not, I can deck the walls with premium story artwork and boss trophies. You want a study? Ok, then I'll give it to my Force characters and fill it with Jedi and Sith stuff. You know what I mean. And the throne room can be dedicated to Master/Major Organa/Alde, Darth/Agent Thul/Cortess, the Ulgo Kingpin or the Rist Hunter, or maybe the Alliance Commander), also provides easy access to Alderaan in case of events
  4. Tatooine Homestead: Cheap for a subscriber SH, you can dedicate the 4 small rooms to each class (or if you're playing both sides, you can dedicate one to Knights and Warriors, one to Consulars and Inquisitors, one to the security classes and one to the freelancer classes), one cliff room to Force classes and the other one to tech classes (if only the small rooms have the same hook layouts, same goes for both cliff rooms), you can also park transport shuttles on top and the Commander's Starship in the docking bay, not to mention it provides easy access to Tatooine in case of events (though it only sends you to the spaceport entrance)
  5. Fleet Penthouses: Access to fleet chat means you can go down whenever something exciting happens anywhere in the galaxy, also easy to decorate and dedicate to certain classes (my only issue is that the two side rooms should have been directly opposite each other)
  6. Copero Villa: Easy to unlock even though it's expensive (you only need to invest time and money), easy to decorate (you can dedicate one wing to the Republic and the other to the Empire, or if you only play one faction, you can dedicate one wing to the Force classes and the other to the tech classes), just the right size for a personal SH
  7. Yavin 4 Temple: Also a bit large for my taste, yet easy enough to decorate (Jedi/Sith Academy, Republic/Imperial/Alliance outpost or Revanite HQ if you're going with the planetary theme, you name it), you can park the Commander's Starship on the ship pad and transport shuttles in the back, provides easy access to Yavin 4 for you to grind reputation (I also see the caves infested with plaguebearers, if only that other currency for those is easier to get)
  8. Manaan Retreat: Besides being really beautiful, it's also quite cheap for a subscriber SH and quite easy to decorate (you can dedicate one wing to the Republic and the other to the Empire, or if you only play one faction, you can dedicate one wing to the Force classes and the other to the tech classes), it's also just the right size for a personal SH, though there's nothing to do on Manaan except grind the flashpoint for the titles
  9. Mek-Sha Safehouse: Besides being expensive, there's nothing to do on Mek-Sha except during the swoop event and Feast of Prosperity when you have to do some stuff here (and even then you're just doing one time stuff), other than that it's easy enough to decorate (just think underworld and Mando and that's it)
  10. Umbara Mobile Base: It may be easy to unlock as long as you have the credits, but it's quite hard to decorate from what I've read
  11. Rishi Hideout: Too large and expensive for my taste, it's better as a guild SH (the only good thing is that it provides easy access to Rishi, and as far as I know, the only repeatable stuff here are the flashpoints)
  12. Dantooine Farmstead: Way too large for a personal SH (as I mentioned, it should have been a regular SH purchasable with credits, that way guilds can use it), it's also really expensive (in terms of time, if only they made it easier to grind the reputation for this SH), the only good thing about it is that it's breathtaking
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u/GeneralKhor — 1 month ago
▲ 9 r/swtor

Which comps should I get to influence level 10 before starting KOTFE? I know there's Qyzen, Bowie, Lokin and Blizz, who else?

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u/GeneralKhor — 1 month ago
▲ 2 r/swtor

So you know how grades 2, 4 and 6 have to be crafted? I noticed that some blaster parts don't have schematics. Where can I get those that apparently can't be crafted?

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u/GeneralKhor — 1 month ago