u/Gizo0

Tools for sprite/vector animation

Hello ppl. Before I start spending weeks breaking sweat on this subject, does anyone know if there's already a tool out there that mixes vector animation and sprite animation that runs on a shader script?

I'm envisioning bone animations combined with sprite animation running on gpu. All the vectors have to do is rotate/move the mesh.

I know vat from blender exists but my current game is on a 2d scene(godot) so the lighting might become a different beast if I use 3d subviewport. If there are anything that might come close to this idea lmk.

I'm currently just trying to avoid pure sprite animations and bone animations. All for the sake of performance, character customization, and a faster workflow. If nothing else works, I'll suck it up and use sprite animations and do 2d on 3d scene in the future.

Edit: for more clarity, my endgoal is to find a way/workflow to create a limited amount of sprites, then animate it like you would with bone animations(while incorporating the sprites with sprite animation), and have it all play through shader code.

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u/Gizo0 — 2 days ago