▲ 11 r/gamedesign
How evil would it be to make lore notes burnable?
So I got this whole dynamic fire system in my game, but it's a challenge to design obstacles that my players can't just burn their way through.
Fire destroys shields, some consumables, and non-platemail/chainmail clothing. But then, I made the lore notes, and I was like... These are made of paper. Paper burns, you know?
I'll have a checkbox to turn burnable notes on and off. But, it would be pretty funny if I left it on by default, right?
Maybe if I just had some text pop up at the lower middle section of the screen saying something like "Note destroyed, lost forever". That way players wouldn't just miss all the notes that got burnt on accident. They'd know they messed up.
u/GottaHaveANameDev — 3 days ago