u/GuiLibriano

Ballistic, inaccurate and...stuffs

Well, I stopped playing this game daily a long time ago. I was actually surprised to come back and see that Platoons had been removed. After a while, I started playing a few matches here and there again, mostly to get the Puma and the Ariete PSO during their event. I managed to get both of them, along with the regular Ariete and the premium Puma, and everything seemed fine at first.

But once I started playing the Puma, I noticed something that has been in the game for a long time and still annoys me: its gun is really inaccurate (Like any IFV, Begleitpanzer 57, BMP-2M also Leopard 40/70 (AAAP), and alot of vehicles in low ranks). Sometimes it honestly feels like World of Tanks' dispersion circle. On top of that, the post-penetration damage can be extremely inconsistent. The Puma can penetrate the lower front plate of a Leopard A1A1, yet somehow fail to detonate the ammunition stored right behind it. This has happened to me multiple times, and it's ridiculous having to fire several shots at a target that should already be destroyed.

Another issue is the overall ballistics. I also got the BMPT from an event, and honestly, that vehicle is absurd. In my opinion, it shouldn't be in the game in its current state because it benefits heavily from the game's mechanics. If it's already difficult to destroy sometimes, imagine having to deal with the fact that vehicles can continue fighting with only one crew member alive. Unless you knock out the entire crew or hit the ammunition, you often don't get the kill. This has been a problem since the beginning of War Thunder Mobile, and I genuinely think it should be reconsidered.

The BMPT's ATGMs also feel very inconsistent. The number of missiles that should penetrate but simply don't is frustrating. In other cases, they do penetrate but end up causing little to no meaningful damage. It makes the missiles feel unreliable and unpredictable.

And speaking of ballistics, the gun dispersion in general is one of the most annoying aspects of the game. Many tanks that should be accurate simply aren't. It makes no sense that vehicles known for their precision have such exaggerated dispersion. A good example is the Panther. In the PC version of War Thunder, if you aim at a specific spot, your shot will usually go exactly where you aimed. In the mobile version, however, it's a completely different story, especially at longer ranges. The inaccuracy can be so extreme that, at times, the game feels closer to World of Tanks than to War Thunder.

I really just think this game could be so much more than it is, with decent ballistics like in the PC game, a game that isn't just pay-to-win (like Object 279 and T58), and that doesn't become a game that doesn't improve itself, since I see that today they only want to add premium/event vehicles.

reddit.com
u/GuiLibriano — 11 days ago